Example #1
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 public Root(BehaviorTreeBlueprint <T> blueprint) : base(blueprint, 0)
 {
 }
Example #2
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 public SelectorNode(BehaviorTreeBlueprint <T> blueprint, int selfIndex) : base(blueprint, selfIndex)
 {
 }
Example #3
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 public BlockerNode(BehaviorTreeBlueprint <T> blueprint, int selfIndex, float chance) : base(blueprint, selfIndex) => this.chance = chance;
Example #4
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 public LeafNode(BehaviorTreeBlueprint <T> blueprint, int selfIndex, BehaviorAction <T> action) : base(blueprint, selfIndex) => this.action = action;
Example #5
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 public RepeaterNode(BehaviorTreeBlueprint <T> blueprint, int selfIndex) : base(blueprint, selfIndex)
 {
 }