Example #1
0
        public ClassificationResult Classify(
            int count, Classifier classifier, GroupCache groupCache,
            EncodingResult encodingResult,
            RevealedVectorSet trainingSet = null)
        {
            trainingSet = trainingSet ?? new RevealedVectorSet();
            var correctlyAccepted            = 0;
            var correctlyRejected            = 0;
            var wronglyAccepted              = 0;
            var wronglyRejected              = 0;
            var correctlyRejectedInRejecting = 0;
            var wronglyRejectedInRejecting   = 0;
            var rejectAccept = new List <List <SuspiciousNode> >();
            var rejectReject = new List <List <SuspiciousNode> >();
            var acceptAccept = new List <List <SuspiciousNode> >();
            var acceptReject = new List <List <SuspiciousNode> >();

            for (int i = 0; i < classifier.GroupCount; i++)
            {
                rejectAccept.Add(new List <SuspiciousNode>());
                rejectReject.Add(new List <SuspiciousNode>());
                acceptAccept.Add(new List <SuspiciousNode>());
                acceptReject.Add(new List <SuspiciousNode>());
            }

            var wrongNodeCount          = 0;
            var wronglyRejectedFeatures = new List <BigInteger>();
            var wronglyAcceptedFeatures = new List <BigInteger>();

            foreach (var vectorAndGroupPath in encodingResult.IdealVectorSet.Accepted)
            {
                var vector     = vectorAndGroupPath.Key;
                var groupPath  = vectorAndGroupPath.Value;
                var groupIndex = groupCache.GetGroupIndex(vector);
                var rejected   = classifier.IsRejected(vector, groupIndex);
                var accepted   = classifier.IsAccepted(vector, groupIndex);
                if (!trainingSet.Accepted.ContainsKey(vector) &&
                    !trainingSet.Rejected.ContainsKey(vector))
                {
                    var target = new SuspiciousNode {
                        Vector   = vector,
                        GroupKey = groupPath,
                        Used     = false,
                    };
                    if (accepted)
                    {
                        if (!rejected)
                        {
                            acceptAccept[groupIndex].Add(target);
                        }
                        else
                        {
                            acceptReject[groupIndex].Add(target);
                        }
                    }
                    else
                    {
                        if (!rejected)
                        {
                            rejectAccept[groupIndex].Add(target);
                        }
                        else
                        {
                            rejectReject[groupIndex].Add(target);
                        }
                    }
                }
                if (!accepted)
                {
                    wronglyRejected++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyRejectedFeatures.Add(vector);
                }
                else if (!rejected)
                {
                    correctlyAccepted++;
                }
                else
                {
                    wronglyRejectedInRejecting++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyRejectedFeatures.Add(vector);
                }
            }

            foreach (var vectorAndGroupPath in encodingResult.IdealVectorSet.Rejected)
            {
                var vector     = vectorAndGroupPath.Key;
                var groupPath  = vectorAndGroupPath.Value;
                var groupIndex = groupCache.GetGroupIndex(vector);
                var rejected   = classifier.IsRejected(vector, groupIndex);
                var accepted   = classifier.IsAccepted(vector, groupIndex);
                if (!trainingSet.Accepted.ContainsKey(vector) &&
                    !trainingSet.Rejected.ContainsKey(vector))
                {
                    var target = new SuspiciousNode {
                        Vector   = vector,
                        GroupKey = groupPath,
                        Used     = false,
                    };
                    if (accepted)
                    {
                        if (!rejected)
                        {
                            acceptAccept[groupIndex].Add(target);
                        }
                        else
                        {
                            acceptReject[groupIndex].Add(target);
                        }
                    }
                    else
                    {
                        if (!rejected)
                        {
                            rejectAccept[groupIndex].Add(target);
                        }
                        else
                        {
                            rejectReject[groupIndex].Add(target);
                        }
                    }
                }
                if (!accepted)
                {
                    correctlyRejected++;
                }
                else if (!rejected)
                {
                    wronglyAccepted++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyAcceptedFeatures.Add(vector);
                }
                else
                {
                    correctlyRejectedInRejecting++;
                }
            }
            Console.WriteLine("done");
            Console.WriteLine(
                "WA: " + wronglyAccepted + ", WR: " + wronglyRejected + "/"
                + wronglyRejectedInRejecting + ", CA: "
                + correctlyAccepted + ", CR: " + correctlyRejected + "/"
                + correctlyRejectedInRejecting);
            Console.WriteLine(
                "TR: "
                + trainingSet.Count + ", AF: "
                + String.Join(", ", classifier.CountAcceptingFeatures())
                + ", RF: "
                + String.Join(", ", classifier.CountRejectingFeatures()));
            var wrongFeatureCount = wronglyAccepted + wronglyRejected
                                    + wronglyRejectedInRejecting;

            var selector = new SuspiciousNodeSelector(classifier.AcceptingFeatureBitMask,
                                                      classifier.RejectingFeatureBitMask);
            var suspiciousNodes = selector.SelectSuspiciousNodes(count, classifier, acceptAccept,
                                                                 acceptReject, rejectAccept, rejectReject);

            return(new ClassificationResult(suspiciousNodes, wronglyAcceptedFeatures,
                                            wronglyRejectedFeatures,
                                            wrongFeatureCount, wrongNodeCount, encodingResult));
        }
		private static int DetermineStrongCount(int groupIndex, Classifier classifier) {
			return classifier.CountAcceptingFeatures().ElementAt(groupIndex) > ThresholdvectorCount
					? StronglyTargetCount : StronglyTargetCount / 2;
		}
		private static int DetermineCount(Classifier classifier, int groupIndex) {
			return classifier.CountAcceptingFeatures().ElementAt(groupIndex) > ThresholdvectorCount
					? TargetCount : TargetCount / 2;
		}
 private static int DetermineStrongCount(int groupIndex, Classifier classifier)
 {
     return(classifier.CountAcceptingFeatures().ElementAt(groupIndex) > ThresholdvectorCount
                                 ? StronglyTargetCount : StronglyTargetCount / 2);
 }
 private static int DetermineCount(Classifier classifier, int groupIndex)
 {
     return(classifier.CountAcceptingFeatures().ElementAt(groupIndex) > ThresholdvectorCount
                                 ? TargetCount : TargetCount / 2);
 }
Example #6
0
        public ClassificationResult Classify(
                int count, Classifier classifier, GroupCache groupCache,
                EncodingResult encodingResult,
                RevealedVectorSet trainingSet = null) {
            trainingSet = trainingSet ?? new RevealedVectorSet();
            var correctlyAccepted = 0;
            var correctlyRejected = 0;
            var wronglyAccepted = 0;
            var wronglyRejected = 0;
            var correctlyRejectedInRejecting = 0;
            var wronglyRejectedInRejecting = 0;
            var rejectAccept = new List<List<SuspiciousNode>>();
            var rejectReject = new List<List<SuspiciousNode>>();
            var acceptAccept = new List<List<SuspiciousNode>>();
            var acceptReject = new List<List<SuspiciousNode>>();
            for (int i = 0; i < classifier.GroupCount; i++) {
                rejectAccept.Add(new List<SuspiciousNode>());
                rejectReject.Add(new List<SuspiciousNode>());
                acceptAccept.Add(new List<SuspiciousNode>());
                acceptReject.Add(new List<SuspiciousNode>());
            }

            var wrongNodeCount = 0;
            var wronglyRejectedFeatures = new List<BigInteger>();
            var wronglyAcceptedFeatures = new List<BigInteger>();
            foreach (var vectorAndGroupPath in encodingResult.IdealVectorSet.Accepted) {
                var vector = vectorAndGroupPath.Key;
                var groupPath = vectorAndGroupPath.Value;
                var groupIndex = groupCache.GetGroupIndex(vector);
                var rejected = classifier.IsRejected(vector, groupIndex);
                var accepted = classifier.IsAccepted(vector, groupIndex);
                if (!trainingSet.Accepted.ContainsKey(vector)
                    && !trainingSet.Rejected.ContainsKey(vector)) {
                    var target = new SuspiciousNode {
                        Vector = vector,
                        GroupKey = groupPath,
                        Used = false,
                    };
                    if (accepted) {
                        if (!rejected) {
                            acceptAccept[groupIndex].Add(target);
                        } else {
                            acceptReject[groupIndex].Add(target);
                        }
                    } else {
                        if (!rejected) {
                            rejectAccept[groupIndex].Add(target);
                        } else {
                            rejectReject[groupIndex].Add(target);
                        }
                    }
                }
                if (!accepted) {
                    wronglyRejected++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyRejectedFeatures.Add(vector);
                } else if (!rejected) {
                    correctlyAccepted++;
                } else {
                    wronglyRejectedInRejecting++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyRejectedFeatures.Add(vector);
                }
            }

            foreach (var vectorAndGroupPath in encodingResult.IdealVectorSet.Rejected) {
                var vector = vectorAndGroupPath.Key;
                var groupPath = vectorAndGroupPath.Value;
                var groupIndex = groupCache.GetGroupIndex(vector);
                var rejected = classifier.IsRejected(vector, groupIndex);
                var accepted = classifier.IsAccepted(vector, groupIndex);
                if (!trainingSet.Accepted.ContainsKey(vector)
                    && !trainingSet.Rejected.ContainsKey(vector)) {
                    var target = new SuspiciousNode {
                        Vector = vector,
                        GroupKey = groupPath,
                        Used = false,
                    };
                    if (accepted) {
                        if (!rejected) {
                            acceptAccept[groupIndex].Add(target);
                        } else {
                            acceptReject[groupIndex].Add(target);
                        }
                    } else {
                        if (!rejected) {
                            rejectAccept[groupIndex].Add(target);
                        } else {
                            rejectReject[groupIndex].Add(target);
                        }
                    }
                }
                if (!accepted) {
                    correctlyRejected++;
                } else if (!rejected) {
                    wronglyAccepted++;
                    wrongNodeCount += encodingResult.Vector2Count[vector];
                    wronglyAcceptedFeatures.Add(vector);
                } else {
                    correctlyRejectedInRejecting++;
                }
            }
            Console.WriteLine("done");
            Console.WriteLine(
                    "WA: " + wronglyAccepted + ", WR: " + wronglyRejected + "/"
                    + wronglyRejectedInRejecting + ", CA: "
                    + correctlyAccepted + ", CR: " + correctlyRejected + "/"
                    + correctlyRejectedInRejecting);
            Console.WriteLine(
                    "TR: "
                    + trainingSet.Count + ", AF: "
                    + String.Join(", ", classifier.CountAcceptingFeatures())
                    + ", RF: "
                    + String.Join(", ", classifier.CountRejectingFeatures()));
            var wrongFeatureCount = wronglyAccepted + wronglyRejected
                                    + wronglyRejectedInRejecting;

            var selector = new SuspiciousNodeSelector(classifier.AcceptingFeatureBitMask,
                    classifier.RejectingFeatureBitMask);
            var suspiciousNodes = selector.SelectSuspiciousNodes(count, classifier, acceptAccept,
                    acceptReject, rejectAccept, rejectReject);

            return new ClassificationResult(suspiciousNodes, wronglyAcceptedFeatures,
                    wronglyRejectedFeatures,
                    wrongFeatureCount, wrongNodeCount, encodingResult);
        }