public CowboyFacade( CowboyModel model, MoveHandler moveHandler, ShootHandler shootHandler, BoardEjectService boardEjectService, PlayerService playerService, SpriteRenderer spriteRenderer) { this.model = model; model.OnBoarded += OnBoardedBinding; this.moveHandler = moveHandler; this.shootHandler = shootHandler; this.boardEjectService = boardEjectService; this.playerService = playerService; renderer = spriteRenderer; }
private void Inject(CowboyModel model, CowboyFacade facade) { this.model = model; Facade = facade; }