public override void ApplicationDidEnterBackground (CCApplication application)
        {
            // stop all of the animation actions that are running.
            application.PauseGame ();
			
            // if you use SimpleAudioEngine, your music must be paused
            CCSimpleAudioEngine.SharedEngine.PauseBackgroundMusic ();
        }
Example #2
0
 public override void ApplicationDidEnterBackground(CCApplication application)
 {
     application.PauseGame();
 }