Example #1
0
        public override void OnEnter()
        {
            base.OnEnter();

            CCActionInterval effect = (CCSequence.FromActions(new CCDelayTime (2.0f), new CCShaky3D(16, false, new CCGridSize(5, 5), 5.0f)));

            // cleanup
            CCNode bg = GetChildByTag(EffectAdvanceScene.kTagBackground);
            RemoveChild(bg, true);

            // background
            CCLayerColor layer = new CCLayerColor(new CCColor4B(255, 0, 0, 255));
            AddChild(layer, -10);
            CCSprite sprite = new CCSprite("Images/grossini");
            sprite.Position = new CCPoint(50, 80);
            layer.AddChild(sprite, 10);

            // foreground
            CCLayerColor layer2 = new CCLayerColor(new CCColor4B(0, 255, 0, 255));
            CCSprite fog = new CCSprite("Images/Fog");

            var bf = new CCBlendFunc {Source = CCOGLES.GL_SRC_ALPHA, Destination = CCOGLES.GL_ONE_MINUS_SRC_ALPHA};
            fog.BlendFunc = bf;
            layer2.AddChild(fog, 1);
            AddChild(layer2, 1);

            layer2.RunAction(new CCRepeatForever (effect));
        }
Example #2
0
        public override void OnEnter()
        {
            base.OnEnter();

            CCSize s = CCDirector.SharedDirector.WinSize;
            CCLayerColor layer1 = new CCLayerColor(new CCColor4B(255, 255, 0, 80), 100, 300);
            layer1.Position = (new CCPoint(s.Width / 3, s.Height / 2));
            layer1.IgnoreAnchorPointForPosition = false;
            AddChild(layer1, 1);

            CCLayerColor layer2 = new CCLayerColor(new CCColor4B(0, 0, 255, 255), 100, 300);
            layer2.Position = (new CCPoint((s.Width / 3) * 2, s.Height / 2));
            layer2.IgnoreAnchorPointForPosition = false;
            AddChild(layer2, 1);

            CCActionInterval actionTint = new CCTintBy (2, -255, -127, 0);
            CCActionInterval actionTintBack = (CCActionInterval)actionTint.Reverse();
            CCActionInterval seq1 = (CCActionInterval)CCSequence.FromActions(actionTint, actionTintBack);
            layer1.RunAction(seq1);

            CCActionInterval actionFade = new CCFadeOut  (2.0f);
            CCActionInterval actionFadeBack = (CCActionInterval)actionFade.Reverse();
            CCActionInterval seq2 = (CCActionInterval)CCSequence.FromActions(actionFade, actionFadeBack);
            layer2.RunAction(seq2);
        }
Example #3
0
        public override bool Init()
        {
            if (base.Init())
            {
                CCSize s = CCDirector.SharedDirector.WinSize;

                CCLayerColor background = new CCLayerColor(new CCColor4B(255, 0, 255, 255));
                AddChild(background);

                CCLayerColor sprite_a = new CCLayerColor(new CCColor4B(255, 0, 0, 255), 700, 700);
                sprite_a.AnchorPoint = new CCPoint(0.5f, 0.5f);
                sprite_a.IgnoreAnchorPointForPosition = true;
                sprite_a.Position = new CCPoint(0.0f, s.Height / 2);
                AddChild(sprite_a);

                sprite_a.RunAction(new CCRepeatForever ((CCActionInterval)new CCSequence(
                                                                       new CCMoveTo (1.0f, new CCPoint(1024.0f, 384.0f)),
                                                                       new CCMoveTo (1.0f, new CCPoint(0.0f, 384.0f)))));

                CCLayerColor sprite_b = new CCLayerColor(new CCColor4B(0, 0, 255, 255), 400, 400);
                sprite_b.AnchorPoint = new CCPoint(0.5f, 0.5f);
                sprite_b.IgnoreAnchorPointForPosition = true;
                sprite_b.Position = new CCPoint(s.Width / 2, s.Height / 2);
                AddChild(sprite_b);

                CCMenuItemLabel label = new CCMenuItemLabel(new CCLabelTTF("Flip Me", "Helvetica", 24), callBack);
                CCMenu menu = new CCMenu(label);
                menu.Position = new CCPoint(s.Width - 200.0f, 50.0f);
                AddChild(menu);

                return true;
            }

            return false;
        }
        public MainLayer()
        {
            base.TouchEnabled = true;

            CCSprite sprite = new CCSprite(ClickAndMoveTest.s_pPathGrossini);

            CCLayer layer = new CCLayerColor(new CCColor4B(255, 255, 0, 255));
            AddChild(layer, -1);

            AddChild(sprite, 0, ClickAndMoveTest.kTagSprite);
            sprite.Position = new CCPoint(20, 150);

            sprite.RunAction(new CCJumpTo (4, new CCPoint(300, 48), 100, 4));

            layer.RunAction(new CCRepeatForever (
                                                                (CCActionInterval)(CCSequence.FromActions(
                                                                                    new CCFadeIn  (1),
                                                                                    new CCFadeOut  (1)))
                                                                ));
        }
Example #5
0
        public override void OnEnter()
        {
            base.OnEnter();

            this.TouchEnabled = true;

            CCSize s = CCDirector.SharedDirector.WinSize;
            CCLayerColor layer = new CCLayerColor(new CCColor4B(0xFF, 0x00, 0x00, 0x80), s.Width * 0.75f, s.Height * 0.75f);

            layer.IgnoreAnchorPointForPosition = false;
            layer.Position = (new CCPoint(s.Width / 2, s.Height / 2));
            AddChild(layer, 1, kTagLayer);
            //
            // Add two labels using BM label class
            // CCLabelBMFont
            CCLabelBMFont label1 = new CCLabelBMFont("LABEL1", "fonts/konqa32.fnt");
            layer.AddChild(label1);
            label1.Position = new CCPoint(layer.ContentSize.Width / 2, layer.ContentSize.Height * 0.75f);
            CCLabelBMFont label2 = new CCLabelBMFont("LABEL2", "fonts/konqa32.fnt");
            layer.AddChild(label2);
            label2.Position = new CCPoint(layer.ContentSize.Width / 2, layer.ContentSize.Height * 0.25f);
            //
            // Do the sequence of actions in the bug report
            float waitTime = 3f;
            float runTime = 12f;
            layer.Visible = false;
            CCHide hide = new CCHide();
            CCScaleTo scaleTo1 = new CCScaleTo(0.0f, 0.0f);
            CCShow show = new CCShow();
            CCDelayTime delay = new CCDelayTime (waitTime);
            CCScaleTo scaleTo2 = new CCScaleTo(runTime * 0.25f, 1.2f);
            CCScaleTo scaleTo3 = new CCScaleTo(runTime * 0.25f, 0.95f);
            CCScaleTo scaleTo4 = new CCScaleTo(runTime * 0.25f, 1.1f);
            CCScaleTo scaleTo5 = new CCScaleTo(runTime * 0.25f, 1.0f);

            CCFiniteTimeAction seq = new CCSequence(hide, scaleTo1, show, delay, scaleTo2, scaleTo3, scaleTo4, scaleTo5);

            layer.RunAction(seq);


        }
        public override void OnEnter()
        {
            base.OnEnter();

            float x, y;

            CCSize size = CCDirector.SharedDirector.WinSize;
            x = size.Width;
            y = size.Height;

            CCNode blue = new CCLayerColor(new CCColor4B(0, 0, 255, 255));
            CCNode red = new CCLayerColor(new CCColor4B(255, 0, 0, 255));
            CCNode green = new CCLayerColor(new CCColor4B(0, 255, 0, 255));
            CCNode white = new CCLayerColor(new CCColor4B(255, 255, 255, 255));

            blue.Scale = (0.5f);
            blue.Position = (new CCPoint(-x / 4, -y / 4));
            blue.AddChild(SpriteLayer.node());

            red.Scale = (0.5f);
            red.Position = (new CCPoint(x / 4, -y / 4));

            green.Scale = (0.5f);
            green.Position = (new CCPoint(-x / 4, y / 4));
            green.AddChild(TestLayer.node());

            white.Scale = (0.5f);
            white.Position = (new CCPoint(x / 4, y / 4));

            AddChild(blue, -1);
            AddChild(white);
            AddChild(green);
            AddChild(red);

            CCAction rot = new CCRotateBy (8, 720);

            blue.RunAction(rot);
            red.RunAction((CCAction)(rot.Copy()));
            green.RunAction((CCAction)(rot.Copy()));
            white.RunAction((CCAction)(rot.Copy()));
        }
Example #7
0
        public override void OnEnter()
        {

            base.OnEnter();

            m_tamara.RemoveFromParentAndCleanup(true);
            m_grossini.RemoveFromParentAndCleanup(true);
            m_kathia.RemoveFromParentAndCleanup(true);

			// Get window size so that we can center the box layer
			var winSize = CCDirector.SharedDirector.WinSize;

			var boxSize = new CCSize(100.0f, 100.0f);

            var box = new CCLayerColor(new CCColor4B(255, 255, 0, 255));
            box.AnchorPoint = new CCPoint(0, 0);
			box.Position = new CCPoint(winSize.Center.X - (boxSize.Width / 2), winSize.Center.Y - (boxSize.Height / 2));
            box.ContentSize = boxSize;

            var uL = new CCLayerColor(new CCColor4B(255, 0, 0, 255));
            box.AddChild(uL);
            uL.ContentSize = new CCSize(markrside, markrside);
            uL.Position = new CCPoint(0.0f, boxSize.Height - markrside);
            uL.AnchorPoint = new CCPoint(0, 0);

            var uR = new CCLayerColor(new CCColor4B(0, 0, 255, 255));
            box.AddChild(uR);
            uR.ContentSize = new CCSize(markrside, markrside);
            uR.Position = new CCPoint(boxSize.Width - markrside, boxSize.Height - markrside);
            uR.AnchorPoint = new CCPoint(0, 0);
            AddChild(box);

            var actionTo = new CCSkewTo (2, 0.0f, 2.0f);
            var rotateTo = new CCRotateTo (2, 61.0f);
            var actionScaleTo = new CCScaleTo(2, -0.44f, 0.47f);

            var actionScaleToBack = new CCScaleTo(2, 1.0f, 1.0f);
            var rotateToBack = new CCRotateTo (2, 0);
            var actionToBack = new CCSkewTo (2, 0, 0);

            box.RunAction(new CCSequence(actionTo, actionToBack));
            box.RunAction(new CCSequence(rotateTo, rotateToBack));
            box.RunAction(new CCSequence(actionScaleTo, actionScaleToBack));
        }
Example #8
0
        public override void OnEnter()
        {
            base.OnEnter();

            m_tamara.RemoveFromParentAndCleanup(true);
            m_grossini.RemoveFromParentAndCleanup(true);
            m_kathia.RemoveFromParentAndCleanup(true);

            var s = CCDirector.SharedDirector.WinSize;

            CCSize boxSize = new CCSize(100.0f, 100.0f);

            CCLayerColor box = new CCLayerColor(new CCColor4B(255, 255, 0, 255));
            box.AnchorPoint = new CCPoint(0.5f, 0.5f);
            box.ContentSize = boxSize;
            box.IgnoreAnchorPointForPosition = false;
            box.Position = new CCPoint(s.Width / 2, s.Height - 100 - box.ContentSize.Height / 2);
            this.AddChild(box);
            CCLabelTTF label = new CCLabelTTF("Standard cocos2d Skew", "Marker Felt", 16);
            label.Position = new CCPoint(s.Width / 2, s.Height - 100 + label.ContentSize.Height);
            this.AddChild(label);
            CCSkewBy actionTo = new CCSkewBy(2, 360, 0);
            CCSkewBy actionToBack = new CCSkewBy(2, -360, 0);

            box.RunAction(new CCSequence(actionTo, actionToBack));

            box = new CCLayerColor(new CCColor4B(255, 255, 0, 255));
            box.AnchorPoint = new CCPoint(0.5f, 0.5f);
            box.ContentSize = boxSize;
            box.IgnoreAnchorPointForPosition = false;
            box.Position = new CCPoint(s.Width / 2, s.Height - 250 - box.ContentSize.Height / 2);
            this.AddChild(box);
            label = new CCLabelTTF("Rotational Skew", "Marker Felt", 16);
            label.Position = new CCPoint(s.Width / 2, s.Height - 250 + label.ContentSize.Height / 2);
            this.AddChild(label);
            CCRotateBy actionTo2 = new CCRotateBy(2, 360, 0);
            CCRotateBy actionToBack2 = new CCRotateBy(2, -360, 0);
            box.RunAction(new CCSequence(actionTo2, actionToBack2));
        }
Example #9
0
        public override void OnEnter()
        {
            base.OnEnter();

            this.TouchEnabled = true;

            CCSize s = CCDirector.SharedDirector.WinSize;

            CCLayerColor layer1 = new CCLayerColor(new CCColor4B(0xFF, 0xFF, 0x00, 0x80), s.Width * 0.75f, s.Height * 0.75f);
            layer1.IgnoreAnchorPointForPosition = false;
            layer1.Position = (new CCPoint(s.Width / 2, s.Height / 2));
            layer1.ChildClippingMode = CCClipMode.Bounds;
            AddChild(layer1, 1);

            s = layer1.ContentSize;

            m_pInnerLayer = new CCLayerColor(new CCColor4B(0xFF, 0x00, 0x00, 0x80), s.Width * 0.5f, s.Height * 0.5f);
            m_pInnerLayer.IgnoreAnchorPointForPosition = false;
            m_pInnerLayer.Position = (new CCPoint(s.Width / 2, s.Height / 2));
            m_pInnerLayer.ChildClippingMode = CCClipMode.Bounds;
            
            layer1.AddChild(m_pInnerLayer, 1);
            
            //
            // Add two labels using BM label class
            // CCLabelBMFont
            CCLabelBMFont label1 = new CCLabelBMFont("LABEL1", "fonts/konqa32.fnt");
            label1.Position = new CCPoint(m_pInnerLayer.ContentSize.Width, m_pInnerLayer.ContentSize.Height * 0.75f);
            m_pInnerLayer.AddChild(label1);
            
            CCLabelBMFont label2 = new CCLabelBMFont("LABEL2", "fonts/konqa32.fnt");
            label2.Position = new CCPoint(0, m_pInnerLayer.ContentSize.Height * 0.25f);
            m_pInnerLayer.AddChild(label2);

            float runTime = 12f;

            CCScaleTo scaleTo2 = new CCScaleTo(runTime * 0.25f, 3.0f);
            CCScaleTo scaleTo3 = new CCScaleTo(runTime * 0.25f, 1.0f);

            CCFiniteTimeAction seq = new CCRepeatForever(
                new CCSequence(scaleTo2, scaleTo3)
                );

            m_pInnerLayer.RunAction(seq);

            CCSize size = CCDirector.SharedDirector.WinSize;

            var move1 = new CCMoveTo(2, new CCPoint(size.Width / 2, size.Height));
            var move2 = new CCMoveTo(2, new CCPoint(size.Width, size.Height / 2));
            var move3 = new CCMoveTo(2, new CCPoint(size.Width / 2, 0));
            var move4 = new CCMoveTo(2, new CCPoint(0, size.Height / 2));

            layer1.RunAction(new CCRepeatForever(new CCSequence(move1, move2, move3, move4)));

        }
Example #10
0
        public override void OnEnter()
        {
            base.OnEnter();

            var s = CCDirector.SharedDirector.WinSize;
            var layer1 = new CCLayerColor(new CCColor4B(192, 0, 0, 255), s.Width, s.Height / 2);
            layer1.CascadeColorEnabled = false;

            layer1.Position = new CCPoint(0, s.Height / 2);

            var sister1 = new CCSprite("Images/grossinis_sister1.png");
            var sister2 = new CCSprite("Images/grossinis_sister2.png");
            var label = new CCLabelBMFont("Test", "fonts/bitmapFontTest.fnt");

            layer1.AddChild(sister1);
            layer1.AddChild(sister2);
            layer1.AddChild(label);
            this.AddChild(layer1, 0, kTagLayer);

            sister1.Position = new CCPoint(s.Width * 1 / 3, 0);
            sister2.Position = new CCPoint(s.Width * 2 / 3, 0);
            label.Position = new CCPoint(s.Width / 2, 0);

            layer1.RunAction(
                new CCRepeatForever(
                    CCSequence.FromActions(
                        new CCTintTo(6, 255, 0, 255),
                        new CCTintTo(6, 255, 255, 255),
                        new CCDelayTime(1))
                    )
                );

            sister1.RunAction(
                new CCRepeatForever(
                    CCSequence.FromActions(
                        new CCTintTo(2, 255, 255, 0),
                        new CCTintTo(2, 255, 255, 255),
                        new CCTintTo(2, 0, 255, 255),
                        new CCTintTo(2, 255, 255, 255),
                        new CCTintTo(2, 255, 0, 255),
                        new CCTintTo(2, 255, 255, 255),
                        new CCDelayTime(1))
                    )
                );
        }