public ClutterToggleButton(uint width, uint height, int state) : base() { this.SetSize(width, height); this.state = state; passive_button = new ClutterGenericButton(width, height, state, CreatePassiveTexture); passive_button.BubbleEvents = true; active_button = new ClutterGenericButton(width, height, state, CreateActiveTexture); active_button.BubbleEvents = true; Initialise(); }
public ClutterToggleButton(uint width, uint height, int state) : base() { this.SetSize (width, height); this.state = state; passive_button = new ClutterGenericButton(width, height, state, CreatePassiveTexture); passive_button.BubbleEvents = true; active_button = new ClutterGenericButton(width, height, state, CreateActiveTexture); active_button.BubbleEvents = true; Initialise (); }