Example #1
0
        private void forceTearDown(object sfsToTeardown)
        {
            if (!object.ReferenceEquals(mt.smartFoxRef, sfsToTeardown))
            {
                return;
            }
            string text = mt.ClientRoomName;

            mt.teardown();
            if (mt.TryClearSfsRoomToLeave(out var room))
            {
                if (text == null)
                {
                    text = room.Name;
                }
                mt.triggerEvent(GameServerEvent.ROOM_LEAVE, text);
            }
        }
Example #2
0
        private void onExtensionResponse(BaseEvent evt)
        {
            try
            {
                ISFSObject iSFSObject = (ISFSObject)evt.Params["params"];
                if (mt.SmartFoxEncryptor != null)
                {
                    mt.SmartFoxEncryptor.DecryptParameters(iSFSObject);
                }
                int?userId = null;
                if (iSFSObject.ContainsKey("senderId"))
                {
                    userId = iSFSObject.GetInt("senderId");
                }
                SmartfoxCommand?smartfoxCommand = SmartFoxCommand.FromString((string)evt.Params["cmd"]);
                if (!smartfoxCommand.HasValue)
                {
                    return;
                }
                object          data            = null;
                GameServerEvent?gameServerEvent = null;
                switch (smartfoxCommand.Value)
                {
                case SmartfoxCommand.CHAT_ACTIVITY:
                    gameServerEvent = GameServerEvent.CHAT_ACTIVITY_RECEIVED;
                    data            = getSessionId(userId);
                    break;

                case SmartfoxCommand.CHAT_ACTIVITY_CANCEL:
                    gameServerEvent = GameServerEvent.CHAT_ACTIVITY_CANCEL_RECEIVED;
                    data            = getSessionId(userId);
                    break;

                case SmartfoxCommand.CHAT:
                    gameServerEvent = GameServerEvent.CHAT_MESSAGE_RECEIVED;
                    data            = mt.JsonService.Deserialize <ReceivedChatMessage>(iSFSObject.GetUtfString("msg"));
                    break;

                case SmartfoxCommand.GET_SERVER_TIME:
                    timeStampRecieved(iSFSObject.GetLong("ct"), iSFSObject.GetLong("st"));
                    break;

                case SmartfoxCommand.SERVER_TIME_ERROR:
                    fetchServerTimestamp(fetchEncryptionKeyAfterwards: false);
                    break;

                case SmartfoxCommand.GET_ROOM_ENCRYPTION_KEY:
                    encryptionKeyReceived(iSFSObject.GetUtfString("ek"));
                    break;

                case SmartfoxCommand.ENCRYPTION_KEY_ERROR:
                    Log.LogError(this, "Failed to get room encryption key.");
                    mt.teardown();
                    gameServerEvent = GameServerEvent.ROOM_JOIN_ERROR;
                    data            = null;
                    break;

                case SmartfoxCommand.LOCOMOTION_ACTION:
                    gameServerEvent = GameServerEvent.USER_LOCO_ACTION;
                    data            = locomotionActionEventFromProps(userId.Value, iSFSObject);
                    break;

                case SmartfoxCommand.PROTOTYPE:
                {
                    gameServerEvent = GameServerEvent.PROTOTYPE_ACTION;
                    PrototypeAction prototypeAction = default(PrototypeAction);
                    prototypeAction.userid = getSessionId(userId);
                    prototypeAction.data   = JsonMapper.ToObject(iSFSObject.GetUtfString("data"));
                    data = prototypeAction;
                    break;
                }

                case SmartfoxCommand.SERVER_OBJECTIVE_COMPLETED:
                    gameServerEvent = GameServerEvent.QUEST_OBJECTIVES_UPDATED;
                    data            = mt.JsonService.Deserialize <SignedResponse <QuestObjectives> >(iSFSObject.GetUtfString("data"));
                    break;

                case SmartfoxCommand.SERVER_QUEST_ERROR:
                    gameServerEvent = GameServerEvent.QUEST_ERROR;
                    data            = null;
                    break;

                case SmartfoxCommand.SET_QUEST_STATES:
                    gameServerEvent = GameServerEvent.QUEST_DATA_SYNCED;
                    data            = null;
                    break;

                case SmartfoxCommand.USE_CONSUMABLE:
                {
                    gameServerEvent = GameServerEvent.CONSUMABLE_USED;
                    ConsumableEvent consumableEvent = default(ConsumableEvent);
                    consumableEvent.SessionId = getSessionId(userId);
                    consumableEvent.Type      = iSFSObject.GetUtfString("type");
                    data = consumableEvent;
                    break;
                }

                case SmartfoxCommand.REUSE_FAILED:
                {
                    gameServerEvent = GameServerEvent.CONSUMABLE_REUSE_FAILED;
                    ConsumableUseFailureEvent consumableUseFailureEvent = default(ConsumableUseFailureEvent);
                    consumableUseFailureEvent.Type       = iSFSObject.GetUtfString("type");
                    consumableUseFailureEvent.Properties = JsonMapper.ToObject(iSFSObject.GetUtfString("prop"));
                    data = consumableUseFailureEvent;
                    break;
                }

                case SmartfoxCommand.CONSUMABLE_MMO_DEPLOYED:
                    if (iSFSObject.ContainsKey("ownerId") && iSFSObject.ContainsKey("senderId"))
                    {
                        gameServerEvent = GameServerEvent.CONSUMABLE_MMO_DEPLOYED;
                        ConsumableMMODeployedEvent consumableMMODeployedEvent = default(ConsumableMMODeployedEvent);
                        consumableMMODeployedEvent.SessionId    = getSessionId(iSFSObject.GetInt("ownerId"));
                        consumableMMODeployedEvent.ExperienceId = iSFSObject.GetInt("senderId");
                        data = consumableMMODeployedEvent;
                    }
                    break;

                case SmartfoxCommand.SET_CONSUMABLE_PARTIAL_COUNT:
                    gameServerEvent = GameServerEvent.COMSUMBLE_PARTIAL_COUNT_SET;
                    data            = mt.JsonService.Deserialize <SignedResponse <UsedConsumable> >(iSFSObject.GetUtfString("data"));
                    break;

                case SmartfoxCommand.RECEIVED_REWARDS:
                    gameServerEvent = GameServerEvent.RECEIVED_REWARDS;
                    data            = mt.JsonService.Deserialize <SignedResponse <RewardedUserCollectionJsonHelper> >(iSFSObject.GetUtfString("reward"));
                    break;

                case SmartfoxCommand.RECEIVED_REWARDS_DELAYED:
                    gameServerEvent = GameServerEvent.RECEIVED_REWARDS_DELAYED;
                    data            = mt.JsonService.Deserialize <SignedResponse <RewardedUserCollectionJsonHelper> >(iSFSObject.GetUtfString("reward"));
                    break;

                case SmartfoxCommand.RECEIVED_ROOOM_REWARDS:
                    gameServerEvent = GameServerEvent.RECEIVED_ROOOM_REWARDS;
                    data            = mt.JsonService.Deserialize <SignedResponse <InRoomRewards> >(iSFSObject.GetUtfString("reward"));
                    break;

                case SmartfoxCommand.PROGRESSION_LEVELUP:
                {
                    gameServerEvent = GameServerEvent.LEVELUP;
                    UserLevelUpEvent userLevelUpEvent = default(UserLevelUpEvent);
                    userLevelUpEvent.SessionId = getSessionId(userId);
                    userLevelUpEvent.Level     = iSFSObject.GetInt("level");
                    data = userLevelUpEvent;
                    break;
                }

                case SmartfoxCommand.ROOM_TRANSIENT_DATA:
                    mt.LastRoomTransientData = mt.JsonService.Deserialize <SignedResponse <TransientData> >(iSFSObject.GetUtfString("d"));
                    break;

                case SmartfoxCommand.TASK_COUNT:
                {
                    gameServerEvent = GameServerEvent.TASK_COUNT_UPDATED;
                    TaskProgress taskProgress = default(TaskProgress);
                    taskProgress.taskId  = iSFSObject.GetUtfString("t");
                    taskProgress.counter = iSFSObject.GetInt("c");
                    data = taskProgress;
                    break;
                }

                case SmartfoxCommand.TASK_PROGRESS:
                    gameServerEvent = GameServerEvent.TASK_PROGRESS_UPDATED;
                    data            = mt.JsonService.Deserialize <SignedResponse <TaskProgress> >(iSFSObject.GetUtfString("d"));
                    break;

                case SmartfoxCommand.GET_SIGNED_STATE:
                    gameServerEvent = GameServerEvent.STATE_SIGNED;
                    data            = mt.JsonService.Deserialize <SignedResponse <InWorldState> >(iSFSObject.GetUtfString("data"));
                    break;

                case SmartfoxCommand.GET_PLAYER_LOCATION:
                    gameServerEvent = GameServerEvent.PLAYER_LOCATION_RECEIVED;
                    data            = SmartFoxGameServerClientShared.deserializeVec3(iSFSObject, "pos");
                    break;

                case SmartfoxCommand.PLAYER_NOT_FOUND:
                    gameServerEvent = GameServerEvent.PLAYER_NOT_FOUND;
                    break;

                case SmartfoxCommand.PARTY_GAME_START:
                    gameServerEvent = GameServerEvent.PARTY_GAME_START;
                    data            = partyGameStartEventFromProps(iSFSObject);
                    break;

                case SmartfoxCommand.PARTY_GAME_START_V2:
                    gameServerEvent = GameServerEvent.PARTY_GAME_START_V2;
                    data            = partyGameStartEventV2FromProps(iSFSObject);
                    break;

                case SmartfoxCommand.PARTY_GAME_END:
                    gameServerEvent = GameServerEvent.PARTY_GAME_END;
                    data            = partyGameEndEventFromProps(iSFSObject);
                    break;

                case SmartfoxCommand.PARTY_GAME_MESSAGE:
                    gameServerEvent = GameServerEvent.PARTY_GAME_MESSAGE;
                    data            = partyGameMessageEventFromProps(iSFSObject);
                    break;

                case SmartfoxCommand.IGLOO_UPDATED:
                    gameServerEvent = GameServerEvent.IGLOO_UPDATED;
                    data            = iSFSObject.GetUtfString("igloo_id");
                    break;

                case SmartfoxCommand.FORCE_LEAVE:
                    gameServerEvent = GameServerEvent.FORCE_LEAVE;
                    data            = mt.JsonService.Deserialize <ZoneId>(iSFSObject.GetUtfString("zone_id"));
                    break;
                }
                if (gameServerEvent.HasValue)
                {
                    mt.triggerEvent(gameServerEvent.Value, data);
                }
            }
            catch (JsonException ex)
            {
                Log.LogNetworkError(this, "Error occurred getting data from SFS: " + ex.Message);
            }
        }