/// <summary> /// 进入Blending /// </summary> void EnterBlending() { mode = FoldingMode.Blending; // 计算旋转 Quaternion quat = CalculateBlendingRotation(); // 应用旋转 RenderController.GetInstance().BeginRotationSlerp(quat); // 显示模式 currentModeVi = new CurrentModeVisual("Blending Mode"); VisualController.GetSingleton().AddVisual(currentModeVi); currentModeVi.Start(); // 显示纸张夹角vi blendAngleVi = new BlendAngleVisual(0, new Point(100, 100), new Point(200, 200)); VisualController.GetSingleton().AddVisual(blendAngleVi); blendAngleVi.Start(); }