public static void UDPTest(Packet _packet) //3 part
        {
            string _msg = _packet.ReadString();

            //   Debug.Log($"Received packet via UDP. Contains message: {_msg}");
            Console.WriteLine($"Received packet via UDP. Contains message: {_msg}");
            ClientSend.UDPTestReceived();
        }
        public static void Welcome(Packet _packet)
        {
            string _msg  = _packet.ReadString();
            int    _myId = _packet.ReadInt();

            //  Debug.Log($"Message from server: {_msg}");
            Console.WriteLine($"Message from server: {_msg}");
            Client.instance.myId = _myId;
            ClientSend.WelcomeReceived();

            Client.instance.udp.Connect(((IPEndPoint)Client.instance.tcp.socket.Client.LocalEndPoint).Port);
        }