void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.label11 = ((System.Windows.Controls.Label)(target)); return; case 2: this.label12 = ((System.Windows.Controls.Label)(target)); return; case 3: this.CurrentCharge = ((System.Windows.Controls.Label)(target)); return; case 4: this.LastCharged = ((System.Windows.Controls.Label)(target)); return; case 5: this.separator3 = ((System.Windows.Controls.Separator)(target)); return; case 6: this.label17 = ((System.Windows.Controls.Label)(target)); return; case 7: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 8: this.AccountBalance = ((System.Windows.Controls.Label)(target)); return; case 9: this.BatteryAnimation = ((ClientApp.Controls.BatteryRecharging)(target)); return; } this._contentLoaded = true; }
void System.Windows.Markup.IComponentConnector.Connect(int connectionId, object target) { switch (connectionId) { case 1: this.label11 = ((System.Windows.Controls.Label)(target)); return; case 2: this.label12 = ((System.Windows.Controls.Label)(target)); return; case 3: this.CurrentCharge = ((System.Windows.Controls.Label)(target)); return; case 4: this.LastCharged = ((System.Windows.Controls.Label)(target)); return; case 5: this.separator3 = ((System.Windows.Controls.Separator)(target)); return; case 6: this.label17 = ((System.Windows.Controls.Label)(target)); return; case 7: this.label8 = ((System.Windows.Controls.Label)(target)); return; case 8: this.AccountBalance = ((System.Windows.Controls.Label)(target)); return; case 9: this.BatteryAnimation = ((ClientApp.Controls.BatteryRecharging)(target)); return; } this._contentLoaded = true; }