Example #1
0
        static void Main(string[] args)
        {
            GameClient gc = new GameClient();
            gc.localEp = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 7878);
            gc.remoteEp = new IPEndPoint(IPAddress.Parse("127.0.0.1"), 10888);

            gc.client = new UdpClient(gc.localEp);
            gc.Establish();
            while (gc.ConnectionEstablished)
            {
                gc.servermessage = gc.ReceiveMsgFromServer();
                if (gc.servermessage == "RPLY") gc.SendMsgToServer(Console.ReadLine());
                else Console.WriteLine(gc.servermessage);
            }
        }