public GSkills() : base(50, 50, 250, 0x7d) { base.m_Children.Add(new GVResizer(this)); base.m_Children.Add(new GHResizer(this)); base.m_Children.Add(new GLResizer(this)); base.m_Children.Add(new GTResizer(this)); base.m_Children.Add(new GHVResizer(this)); base.m_Children.Add(new GLTResizer(this)); base.m_Children.Add(new GHTResizer(this)); base.m_Children.Add(new GLVResizer(this)); this.m_ShowReal = false; this.m_Total = new GLabel(string.Format("Total: {0:F1}", this.GetTotalSkillCount()), Engine.GetUniFont(1), Hues.Bright, 0, 0); base.m_Children.Add(this.m_Total); this.m_ValueType = new GTextButton("Used Values", Engine.GetUniFont(1), Hues.Bright, Hues.Load(0x35), 0, 0, new OnClick(this.ValueType_OnClick)); this.m_ValueType.X = 4 - this.m_ValueType.Image.xMin; base.m_Children.Add(this.m_ValueType); this.m_SkillList = new GSkillList(this); base.m_Children.Add(this.m_SkillList); this.Width = 250; this.Height = 0x7d; }