Example #1
0
        public static void OnWelcomeResponse(Packet packet)
        {
            string msg      = packet.ReadString();
            int    id       = packet.ReadInt();
            int    tickRate = packet.ReadInt();

            Console.WriteLine("Message from the server : " + msg);
            Client.myId = id;
            ClientSend.WelcomeReceived();
            Client.udp.Connect(((IPEndPoint)Client.tcp.socket.Client.LocalEndPoint).Port);
        }
Example #2
0
 private static void TextThread()
 {
     while (isRunning)
     {
         Console.ForegroundColor = ConsoleColor.DarkYellow;
         Console.Write($">{Name}=-> ");
         Console.ForegroundColor = ConsoleColor.DarkBlue;
         ClientSend.Message(Console.ReadLine());
         Console.ResetColor();
     }
 }
Example #3
0
        public static void Welcome(Packet _packet)
        {
            //Look out with the order, it's important
            int    _myId = _packet.ReadInt();
            string _msg  = _packet.ReadString();


            Console.WriteLine($"Server: {_msg}");

            Client.Instance.myId = _myId;

            //send welcome received packet
            ClientSend.WelcomeReceived();
        }
Example #4
0
        static void Main(string[] args)
        {
            Console.Title = "[POC TCP/UDP] Client";


            //get name from console
            Console.Write("Type your name: ");
            string inputName = Console.ReadLine();


            //Start UDP/FTP client.
            Client.Instance.ConnectToServer(inputName);

            //message/app loop
            while (true)
            {
                string inputText = Console.ReadLine();

                ClientSend.Message(inputName, inputText);
            }
        }
Example #5
0
        public static void WelcomeR(Packet packet)
        {
            Client.Instance.id = packet.ReadInt();
            int    sTps       = packet.ReadInt();
            string msg        = packet.ReadString();
            int    ServerHash = packet.ReadInt();
            int    thisHash   = HashCode.Combine(Client.Instance.tcp.socket.Client.RemoteEndPoint.ToString(), Client.Instance.port);

            Console.WriteLine($"Server TPS is: {sTps}");
            Client.Instance.udp.Conect(((IPEndPoint)Client.Instance.tcp.socket.Client.LocalEndPoint).Port);

            if (ServerHash != thisHash)
            {
                Console.WriteLine($"Servers Hash ({ServerHash}) was not equal to our Hash ({thisHash})");
                Console.WriteLine($"Message from the Server : {msg}");
                ClientSend.WelcomeRecS(false, thisHash);
            }
            else
            {
                Console.WriteLine($"Message from the Server {ServerHash}: {msg}");
                ClientSend.WelcomeRecS(true);
            }
        }
Example #6
0
 public static void SendMessage(string msg, int idHandler)
 {
     ClientSend.SendMessage(msg, idHandler);
 }