private void PlayerSpawned(ExpandoObject spawned) { if (this.welcomeMessageShown) { return; } int playerId = API.GetPlayerIndex(); String playerName = API.GetPlayerName(API.GetPlayerFromServerId(playerId)); // TODO: Change the message to say "Welcome back" instead of "Welcome" if the player has joined before TriggerEvent("chatMessage", "", new int[] { 255, 255, 255 }, this.GetWelcomeMessage(true)); this.welcomeMessageShown = true; }