private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e) { if (!IsEnabled) { GameV gameV = new GameV(lobbyVM.PlayerList.Count,lobbyVM.RoomNum,lobbyVM.SeatNum); gameV.Show(); } }
private void Window_Closing(object sender, System.ComponentModel.CancelEventArgs e) { if (!IsEnabled) { GameV gameV = new GameV(lobbyVM.PlayerList.Count, lobbyVM.RoomNum, lobbyVM.SeatNum); gameV.Show(); } }