static void Main3(string[] args) { var game1 = new ClickerGame(); var game2 = new ClickerGame(); //var game3 = new ClickerGame(1000, 1000); game1.Click(); game1.Click(); //game2.Click(); //var logger = new Logger(); //var logger = Logger.GetLogger(); //logger.Log("jhgjhg"); //logger.Log("kjh", new DateTime(2020, 10,10), "terje") }
static void Main2(string[] args) { var game = new ClickerGame(); //game.SetPoints(100); //game.Points = 1000; Console.WriteLine(game.Points); while (true) { Console.Clear(); Console.WriteLine("Poeng: " + game.Points); var keyInfo = Console.ReadKey(); if (keyInfo.Key == ConsoleKey.A) { game.Click(); } if (keyInfo.Key == ConsoleKey.U) { game.Upgrade(); } } }