/// <summary>
        /// Processes to send a <see cref="Message"/> using the specified <see cref="SocketAsyncEventArgs"/>.
        /// </summary>
        /// <param name="AsyncEvent">The <see cref="SocketAsyncEventArgs"/> instance containing the event data.</param>
        private static void ProcessSend(SocketAsyncEventArgs AsyncEvent)
        {
            NetworkToken Token = (NetworkToken)AsyncEvent.UserToken;

            if (AsyncEvent.SocketError == SocketError.Success)
            {
                if (AsyncEvent.Count > AsyncEvent.BytesTransferred)
                {
                    int Offset = AsyncEvent.Offset + AsyncEvent.BytesTransferred;

                    if (Token.IsConnected)
                    {
                        AsyncEvent.SetBuffer(Offset, AsyncEvent.Buffer.Length - Offset);

                        if (!Token.Socket.SendAsync(AsyncEvent))
                        {
                            NetworkTcp.ProcessSend(AsyncEvent);
                        }

                        return;
                    }

                    NetworkTcp.Disconnect(Token.AsyncEvent);
                }
            }
            else
            {
                NetworkTcp.Disconnect(Token.AsyncEvent);
            }

            NetworkTcp.OnSendCompleted(null, AsyncEvent);
        }
 /// <summary>
 /// Called when [receive completed].
 /// </summary>
 /// <param name="Sender">The sender.</param>
 /// <param name="AsyncEvent">The <see cref="SocketAsyncEventArgs"/> instance containing the event data.</param>
 private static void OnReceiveCompleted(object Sender, SocketAsyncEventArgs AsyncEvent)
 {
     if (AsyncEvent.SocketError == SocketError.Success)
     {
         NetworkTcp.ProcessReceive(AsyncEvent);
     }
     else
     {
         NetworkTcp.Disconnect(AsyncEvent);
     }
 }
 /// <summary>
 /// Called when the client has been connected.
 /// </summary>
 /// <param name="Sender">The sender.</param>
 /// <param name="AsyncEvent">The <see cref="SocketAsyncEventArgs"/> instance containing the event data.</param>
 private static void OnConnectCompleted(object Sender, SocketAsyncEventArgs AsyncEvent)
 {
     if (AsyncEvent.SocketError == SocketError.Success)
     {
         ((ManualResetEventSlim)AsyncEvent.UserToken).Set();
     }
     else
     {
         NetworkTcp.Disconnect(AsyncEvent);
     }
 }
Example #4
0
        /// <summary>
        /// Finalizes this instance.
        /// </summary>
        public void Process()
        {
            byte[] Buffer = this.Packet.ToArray();

            if (Buffer.Length >= 7)
            {
                this.TcpProcess(Buffer);
            }
            else
            {
                NetworkTcp.Disconnect(this.AsyncEvent);
            }
        }
        /// <summary>
        /// Receives data from the specified client.
        /// </summary>
        /// <param name="AsyncEvent">The <see cref="SocketAsyncEventArgs"/> instance containing the event data.</param>
        private static void ProcessReceive(SocketAsyncEventArgs AsyncEvent)
        {
            if (AsyncEvent.BytesTransferred == 0)
            {
                NetworkTcp.Disconnect(AsyncEvent);
            }

            if (AsyncEvent.SocketError != SocketError.Success)
            {
                NetworkTcp.Disconnect(AsyncEvent);
            }

            NetworkToken Token = (NetworkToken)AsyncEvent.UserToken;

            if (Token.IsConnected)
            {
                Token.AddData();

                try
                {
                    if (Token.Socket.Available == 0)
                    {
                        Token.Process();
                    }

                    if (Token.IsFailing == false)
                    {
                        if (!Token.Socket.ReceiveAsync(AsyncEvent))
                        {
                            NetworkTcp.ProcessReceive(AsyncEvent);
                        }
                    }
                    else
                    {
                        NetworkTcp.Disconnect(AsyncEvent);
                    }
                }
                catch (Exception Exception)
                {
                    Logging.Warning(typeof(NetworkTcp), Exception.GetType().Name + " thrown at ProcessReceive(" + AsyncEvent.RemoteEndPoint + ").");
                    NetworkTcp.Disconnect(AsyncEvent);
                }
            }
            else
            {
                NetworkTcp.Disconnect(AsyncEvent);
            }
        }
        /// <summary>
        /// Sends the specified message.
        /// </summary>
        /// <param name="Buffer">The buffer.</param>
        /// <param name="Token">The token.</param>
        public static void Send(byte[] Buffer, NetworkToken Token)
        {
            if (Buffer == null)
            {
                throw new ArgumentNullException(nameof(Message), "Buffer == null at Send(Buffer, Token).");
            }

            if (Token == null)
            {
                throw new ArgumentNullException(nameof(Token), "Token == null at Send(Buffer, Token).");
            }

            if (Token.IsConnected)
            {
                SocketAsyncEventArgs WriteEvent = NetworkTcp.WritePool.Dequeue();

                if (WriteEvent == null)
                {
                    WriteEvent = new SocketAsyncEventArgs
                    {
                        DisconnectReuseSocket = false
                    };
                }

                WriteEvent.SetBuffer(Buffer, 0, Buffer.Length);

                WriteEvent.AcceptSocket   = Token.Socket;
                WriteEvent.RemoteEndPoint = Token.Socket.RemoteEndPoint;
                WriteEvent.UserToken      = Token;

                if (!Token.Socket.SendAsync(WriteEvent))
                {
                    NetworkTcp.ProcessSend(WriteEvent);
                }
            }
            else
            {
                NetworkTcp.Disconnect(Token.AsyncEvent);
            }
        }
        /// <summary>
        /// Receives the message.
        /// </summary>
        public void ReceiveMessage(short Type, short Version, byte[] Packet)
        {
            if (this.ReceiveEncrypter == null)
            {
                if (this.PepperInit.State == 0)
                {
                    if (Type == 10101)
                    {
                        this.SendEncrypter    = new Rc4Encrypter("fhsd6f86f67rt8fw78fw789we78r9789wer6re", "nonce");
                        this.ReceiveEncrypter = new Rc4Encrypter("fhsd6f86f67rt8fw78fw789we78r9789wer6re", "nonce");

                        Packet = this.ReceiveEncrypter.Decrypt(Packet);
                    }
                    else if (Type == 10100)
                    {
                        Packet = PepperCrypto.HandlePepperAuthentification(ref this.PepperInit, Packet);
                    }
                    else
                    {
                        Packet = null;
                    }
                }
                else
                {
                    if (this.PepperInit.State == 2)
                    {
                        Packet = Type == 10101 ? PepperCrypto.HandlePepperLogin(ref this.PepperInit, Packet) : null;
                    }
                    else
                    {
                        Packet = null;
                    }
                }
            }
            else
            {
                Packet = this.ReceiveEncrypter.Decrypt(Packet);
            }

            if (Packet != null)
            {
                if (this.Device.State != State.Logged)
                {
                    if (Type != 10100 && Type != 10101)
                    {
                        if (++this.InvalidMessageStateCnt >= 5)
                        {
                            NetworkTcp.Disconnect(this.Device.Token.AsyncEvent);
                        }

                        return;
                    }
                }

                using (ByteStream Stream = new ByteStream(Packet))
                {
                    Message Message = MessageFactory.CreateMessage(Type, Stream);

                    if (Message != null)
                    {
                        Logging.Info(this.GetType(), "Receiving " + Message.GetType().Name + ".");

                        if (this.RequestTime.CanHandleMessage(Message))
                        {
                            try
                            {
                                Message.Decode();
                            }
                            catch (Exception Exception)
                            {
                                Logging.Error(this.GetType(), "ReceiveMessage() - An error has been throwed when the message type " + Message.Type + " has been processed. " + Exception);
                            }

                            HandlerFactory.MessageHandle(this.Device, Message); // TODO : Probably call Task.Wait().
                        }
                    }
                    else
                    {
                        Logging.Info(this.GetType(), BitConverter.ToString(Stream.ReadBytes(Stream.BytesLeft)));
                    }
                }
            }
            else
            {
                if (this.Device.State == State.Logged)
                {
                    Logging.Error(this.GetType(), "Packet == null at ReceiveMessage().");
                }
            }
        }