public CityMap() { Tiles = new Tile[TILES_PER_SIDE, TILES_PER_SIDE]; for (int i = 0; i < TILES_PER_SIDE; i++) { for (int j = 0; j < TILES_PER_SIDE; j++) { Tiles[i, j] = new Tile(); } } }
private void initializeTiles() { for (int i = 0; i < TilesPerSide; i++) { for (int j = 0; j < TilesPerSide; j++) { tiles[i, j] = new Tile(); } } }