Example #1
0
        /// <summary>
        /// Create a wave from a binary wave.
        /// </summary>
        /// <param name="w">The binary wave.</param>
        /// <param name="version">Version of the file.</param>
        /// <returns></returns>
        public static b_wav CreateWave(BinaryWave w, byte vMajor, byte vMinor, byte vRevision)
        {
            b_wav b = new b_wav();

            b.fileHeader = new FileHeader("FWAV", ByteOrder.BigEndian, vMajor, vMinor, vRevision, 0, new List <SizedReference>());
            b.data       = w.Data;

            b.info                   = new b_wav.InfoBlock();
            b.info.sampleRate        = w.SampleRate;
            b.info.originalLoopStart = w.LoopStartSample;
            b.info.loopStart         = w.LoopStartSample;
            b.info.loopEnd           = w.LoopEndSample == 0xFFFFFFFF ? w.NumSamples : w.LoopEndSample;
            b.info.isLoop            = w.Loops && w.LoopEndSample != 0xFFFFFFFF;
            b.info.encoding          = 2;

            b.info.channelInfo = new List <b_wav.InfoBlock.ChannelInfo>();
            foreach (DspAdpcmInfo d in w.DspAdpcmInfo)
            {
                b_wav.InfoBlock.ChannelInfo i = new b_wav.InfoBlock.ChannelInfo();
                i.dspAdpcmInfo = d;
                b.info.channelInfo.Add(i);
            }

            b.Update(ByteOrder.BigEndian);

            return(b);
        }
Example #2
0
        /// <summary>
        /// Create a wave from a stream.
        /// </summary>
        /// <param name="s">The stream.</param>
        /// <param name="version">Version of the file.</param>
        /// <returns></returns>
        public static b_wav CreateWave(b_stm s, byte vMajor, byte vMinor, byte vRevision)
        {
            b_wav b = new b_wav();

            b.fileHeader = new FileHeader("FWAV", ByteOrder.BigEndian, vMajor, vMinor, vRevision, 0, new List <SizedReference>());
            b.data       = s.data;

            b.info                   = new b_wav.InfoBlock();
            b.info.sampleRate        = s.info.streamSoundInfo.sampleRate;
            b.info.originalLoopStart = s.info.streamSoundInfo.originalLoopStart;
            b.info.loopStart         = s.info.streamSoundInfo.loopStart;
            b.info.loopEnd           = s.info.streamSoundInfo.sampleCount;
            b.info.isLoop            = s.info.streamSoundInfo.isLoop;
            b.info.encoding          = s.info.streamSoundInfo.encoding;

            b.info.channelInfo = new List <b_wav.InfoBlock.ChannelInfo>();
            foreach (b_stm.ChannelInfo c in s.info.channels)
            {
                b_wav.InfoBlock.ChannelInfo i = new b_wav.InfoBlock.ChannelInfo();
                i.dspAdpcmInfo = c.dspAdpcmInfo;
                b.info.channelInfo.Add(i);
            }

            b.Update(ByteOrder.BigEndian);

            return(b);
        }
Example #3
0
        /// <summary>
        /// Create a standard b_wav.
        /// </summary>
        /// <param name="sampleRate">The sample rate.</param>
        /// <param name="numSamples">Number of samples.</param>
        /// <param name="samples">Pcm8[][] or Pcm16[][] audio samples.</param>
        /// <param name="encoding">If samples is Pcm8[][] always 0. Must be 1 or 2 for if samples is Pcm16[][].</param>
        /// <param name="version">The version of the file.</param>
        /// <returns></returns>
        public static b_wav CreateWave(UInt32 sampleRate, UInt32 numSamples, object samples, byte encoding, byte vMajor, byte vMinor, byte vRevision)
        {
            //Create wav.
            b_wav b = new b_wav();

            b.fileHeader = new FileHeader("FWAV", ByteOrder.BigEndian, vMajor, vMinor, vRevision, 0, new List <SizedReference>());
            b.info       = new b_wav.InfoBlock();

            b.info.magic             = "INFO".ToCharArray();
            b.info.encoding          = encoding;
            b.info.isLoop            = false;
            b.info.loopStart         = b_wav.InfoBlock.NULL_LOOP;
            b.info.loopEnd           = numSamples;
            b.info.originalLoopStart = b_wav.InfoBlock.NULL_LOOP;
            b.info.padding           = 0;
            b.info.sampleRate        = sampleRate;
            b.info.channelInfo       = new List <b_wav.InfoBlock.ChannelInfo>();

            //Encoding.
            switch (encoding)
            {
            case EncodingTypes.PCM8:
                b.data = new SoundNStreamDataBlock(EncoderFactory.Pcm8ToSignedPcm8(samples as byte[][]), encoding);
                for (int i = 0; i < (samples as byte[][]).Length; i++)
                {
                    b.info.channelInfo.Add(new b_wav.InfoBlock.ChannelInfo()
                    {
                        reserved = 0, dspAdpcmInfo = null
                    });
                }
                break;

            case EncodingTypes.PCM16:
                b.data = new SoundNStreamDataBlock(samples, encoding);
                for (int i = 0; i < (samples as Int16[][]).Length; i++)
                {
                    b.info.channelInfo.Add(new b_wav.InfoBlock.ChannelInfo()
                    {
                        reserved = 0, dspAdpcmInfo = null
                    });
                }
                break;

            case EncodingTypes.DSP_ADPCM:
                b.data = new SoundNStreamDataBlock(EncoderFactory.Pcm16ToDspApdcmWAV(samples as Int16[][], ref b), encoding);
                break;
            }

            b.Update(ByteOrder.BigEndian);

            //Return wav.
            return(b);
        }