/// <summary> /// Read the sequence data. /// </summary> /// <param name="br">The reader.</param> public void Read(BinaryDataReader br) { //Open file. FileReader FileReader = new FileReader(); FileReader.OpenFile(br, out writeMode, out Version); //Data block. FileReader.OpenBlock(br, 0); //Get size. br.Position -= 4; uint size = br.ReadUInt32(); //Read the sequence data. BE for WiiU and 3ds, LE for NX. Must therefore write a parser. List <byte> tempSeqData = br.ReadBytes((int)size - 8).ToList(); //Trim data. bool foundEnd = false; while (!foundEnd) { //Remove padding stuff. if (tempSeqData[tempSeqData.Count - 1] == 0) { tempSeqData.RemoveAt(tempSeqData.Count - 1); } //Found end. else { foundEnd = true; } } //Close data block. FileReader.CloseBlock(br); //Label block. FileReader.OpenBlock(br, 1); //Open the reference table. FileReader.OpenReferenceTable(br, "Labels"); //Go through all the references. Labels = new List <SequenceLabel>(); for (int i = 0; i < FileReader.ReferenceTableCount("Labels"); i++) { //Reference is null. if (FileReader.ReferenceTableReferenceIsNull(i, "Labels")) { Labels.Add(null); } //Label exist. else { //Jump to label. FileReader.ReferenceTableJumpToReference(br, i, "Labels"); //Start label info structure. FileReader.StartStructure(br); //Get reference to data. FileReader.OpenReference(br, "ToSeqData"); //String size. uint stringSize = br.ReadUInt32(); //String data. string labelNow = new string(br.ReadChars((int)stringSize)); //Get label info. Labels.Add(new SequenceLabel() { Offset = FileReader.ReferenceGetOffset("ToSeqData"), Label = labelNow }); //Close reference. FileReader.CloseReference("ToSeqData"); //End label info structure. FileReader.EndStructure(); } } //Close the reference table. FileReader.CloseReferenceTable("Labels"); //Close label block. FileReader.CloseBlock(br); //Convert labels to dictionary. Dictionary <string, int> publicLabels = new Dictionary <string, int>(); foreach (var e in Labels) { if (e != null) { publicLabels.Add(e.Label, e.Offset); } } //Set sequence data. SequenceData = new SequenceData(); SequenceData.PublicLabelOffsets = publicLabels; Syroot.BinaryData.ByteOrder bo = Syroot.BinaryData.ByteOrder.BigEndian; if (writeMode == WriteMode.NX || writeMode == WriteMode.C_BE) { bo = Syroot.BinaryData.ByteOrder.LittleEndian; } SequenceData.Read(tempSeqData.ToArray(), bo); goodData = tempSeqData.ToArray(); //Close file. FileReader.CloseFile(br); }
/// <summary> /// Read a group file. /// </summary> /// <param name="br">The reader.</param> /// <param name="files">List of sound files to make a reference to.</param> public void Read(BinaryDataReader br, List <SoundFile <ISoundFile> > files) { //Open file. FileReader FileReader = new FileReader(); FileReader.OpenFile(br, out writeMode, out Version); //Open info block. FileReader.OpenBlock(br, 0); //Load reference table. FileReader.OpenReferenceTable(br, "FileRefs"); //Load each reference. SoundFiles = new List <SoundFile <ISoundFile> >(); List <SizedReference> sizedReferences = new List <SizedReference>(); for (int i = 0; i < FileReader.ReferenceTableCount("FileRefs"); i++) { //Null reference. if (FileReader.ReferenceTableReferenceIsNull(i, "FileRefs")) { SoundFiles.Add(null); sizedReferences.Add(null); } //Valid reference. else { //Jump to reference. FileReader.ReferenceTableJumpToReference(br, i, "FileRefs"); //Get file id. UInt32 fileId = br.ReadUInt32(); //Add the sized reference. sizedReferences.Add(new SizedReference(ref br)); //If the file references exist. if (files != null) { //If file id is found in the files. if (files.Where(x => x.FileId == (int)fileId).Count() > 0) { //Add sound file. SoundFiles.Add(new SoundFile <ISoundFile>()); files.Where(x => x.FileId == (int)fileId).ToList()[0].ReferencedBy.Add(SoundFiles[SoundFiles.Count - 1]); SoundFiles[SoundFiles.Count - 1].Reference = files.Where(x => x.FileId == (int)fileId).ToList()[0]; } //Independent mode. else { //Add sound file. SoundFiles.Add(new SoundFile <ISoundFile>() { FileId = (int)fileId }); } } //Independent mode. else { //Add sound file. SoundFiles.Add(new SoundFile <ISoundFile>() { FileId = (int)fileId }); } } } //Close table. FileReader.CloseReferenceTable("FileRefs"); //Close info block. FileReader.CloseBlock(br); //Open file block. FileReader.OpenBlock(br, 1); //Read the files. for (int i = 0; i < SoundFiles.Count; i++) { //File exist in first place. if (SoundFiles[i] != null) { //Sound file reference is null, so no embed. if (sizedReferences[i].offset == Reference.NULL_PTR) { SoundFiles[i].Embed = false; } //Sound file reference exist, embed and read it. else { //Embed file. SoundFiles[i].Embed = true; //Jump to file. FileReader.JumpToOffsetManually(br, sizedReferences[i].offset); //Read file. SoundFiles[i].File = SoundArchiveReader.ReadFile(br.ReadBytes((int)sizedReferences[i].size)); } } } //Close file block. FileReader.CloseBlock(br); //New extra info. ExtraInfo = new List <InfoExEntry>(); //Only open EX block if version is bigger than one. if (Version > new FileWriter.Version(1, 0, 0)) { //Open extended info block. FileReader.OpenBlock(br, 2); //Open the table. FileReader.OpenReferenceTable(br, "Ex"); //Reach each extra info entry. for (int i = 0; i < FileReader.ReferenceTableCount("Ex"); i++) { //Entry is null. if (FileReader.ReferenceTableReferenceIsNull(i, "Ex")) { ExtraInfo.Add(null); } //Entry exist. else { //Read data. Id id = new Id(ref br); UInt32 flags = br.ReadUInt32(); //New entry. InfoExEntry e = new InfoExEntry(); e.ItemIndex = (int)id.index; //Type. switch (id.type) { //Sound. case SoundTypes.Sound: e.ItemType = InfoExEntry.EItemType.Sound; break; //Seq sound set or wave data. case SoundTypes.SoundGroup: e.ItemType = InfoExEntry.EItemType.SequenceSetOrWaveData; break; //Bank. case SoundTypes.Bank: e.ItemType = InfoExEntry.EItemType.Bank; break; //Wave archive. case SoundTypes.WaveArchive: e.ItemType = InfoExEntry.EItemType.WaveArchive; break; } //Find flags. bool seq = (flags & 0b1) > 0; bool wsd = (flags & 0b10) > 0; bool bnk = (flags & 0b100) > 0; bool war = (flags & 0b1000) > 0; //Test for flags. if (flags == 0xFFFFFFFF) { e.LoadFlags = InfoExEntry.ELoadFlags.All; } else if (seq && bnk) { e.LoadFlags = InfoExEntry.ELoadFlags.SeqAndBank; } else if (seq && war) { e.LoadFlags = InfoExEntry.ELoadFlags.SeqAndWarc; } else if (bnk && war) { e.LoadFlags = InfoExEntry.ELoadFlags.BankAndWarc; } else if (seq) { e.LoadFlags = InfoExEntry.ELoadFlags.Seq; } else if (bnk) { e.LoadFlags = InfoExEntry.ELoadFlags.Bank; } else if (wsd) { e.LoadFlags = InfoExEntry.ELoadFlags.Wsd; } else if (war) { e.LoadFlags = InfoExEntry.ELoadFlags.Warc; } //Add entry. ExtraInfo.Add(e); } } //Close the table. FileReader.CloseReferenceTable("Ex"); //Close extended info block. FileReader.CloseBlock(br); } //Close file. FileReader.CloseFile(br); }