void AddConnector(Node startNode, Node endNode) { var connector = new NodeConnector(startNode, endNode); _nodeConnectors.Add(connector); // Add the connector to the visual and logical tree so that // rendering and resource inheritance will work properly. AddVisualChild(connector); AddLogicalChild(connector); }
void AddConnector(Node startNode, Node endNode) { var connector = new NodeConnector(startNode, endNode); _nodeConnectors.Add(connector); // Add the connector to the visual and logical tree so that // rendering and resource inheritance will work properly. AddVisualChild(connector); AddLogicalChild(connector); }