public void GenerateSeats() { EnumSeatStatus seatstatus; foreach (var item in MovieHalls) { for (int i = 1; i <= 3; i++) { for (int x = 1; x <= 10; x++) { Random rng = new Random(); Thread.Sleep(1); int random = rng.Next(0, 10); if (random > 3) { seatstatus = EnumSeatStatus.E; } else { seatstatus = EnumSeatStatus.T; } Thread.Sleep(1); Halls.Add(new Halls() { HallNo = item.HallId, TotalRow = i, TotalColumn = x, Seats = i + "," + x, SeatStatus = seatstatus }); } } } }
public void GenerateHall() { Halls.Add(new Halls() { Id = 001, HallNo = "001", TotalColumn = 10, TotalRow = 3 }); }