Example #1
0
        private void cmdAddMod_Click(object sender, EventArgs e)
        {
            bool blnAddAgain;

            XmlNode xmlSelectedMount = null;
            string  strSelectedMount = cboSize.SelectedValue?.ToString();

            if (!string.IsNullOrEmpty(strSelectedMount))
            {
                xmlSelectedMount = _xmlDoc.SelectSingleNode("/chummer/weaponmounts/weaponmount[id = \"" + strSelectedMount + "\"]");
            }

            int intSlots = Convert.ToInt32(xmlSelectedMount?["slots"]?.InnerText);

            string[] astrSelectedValues = { cboVisibility.SelectedValue?.ToString(), cboFlexibility.SelectedValue?.ToString(), cboControl.SelectedValue?.ToString() };
            for (int i = 0; i < astrSelectedValues.Length; ++i)
            {
                string strSelectedId = astrSelectedValues[i];
                if (!string.IsNullOrEmpty(strSelectedId))
                {
                    XmlNode xmlLoopNode = _xmlDoc.SelectSingleNode("/chummer/weaponmounts/weaponmount[id = \"" + strSelectedId + "\"]");
                    if (xmlLoopNode != null)
                    {
                        intSlots += Convert.ToInt32(xmlLoopNode["slots"]?.InnerText);
                    }
                }
            }
            foreach (VehicleMod objMod in _lstMods)
            {
                intSlots += objMod.CalculatedSlots;
            }

            TreeNode objModsParentNode = treMods.FindNode("Node_AdditionalMods");

            do
            {
                frmSelectVehicleMod frmPickVehicleMod = new frmSelectVehicleMod(_objCharacter, _objMount?.Mods)
                {
                    // Pass the selected vehicle on to the form.
                    SelectedVehicle  = _objVehicle,
                    VehicleMountMods = true,
                    WeaponMountSlots = intSlots
                };

                frmPickVehicleMod.ShowDialog(this);

                // Make sure the dialogue window was not canceled.
                if (frmPickVehicleMod.DialogResult == DialogResult.Cancel)
                {
                    frmPickVehicleMod.Dispose();
                    break;
                }
                blnAddAgain = frmPickVehicleMod.AddAgain;
                XmlDocument objXmlDocument = XmlManager.Load("vehicles.xml");
                XmlNode     objXmlMod      = objXmlDocument.SelectSingleNode("/chummer/weaponmountmods/mod[id = \"" + frmPickVehicleMod.SelectedMod + "\"]");

                VehicleMod objMod = new VehicleMod(_objCharacter)
                {
                    DiscountCost = frmPickVehicleMod.BlackMarketDiscount
                };
                objMod.Create(objXmlMod, frmPickVehicleMod.SelectedRating, _objVehicle, frmPickVehicleMod.Markup);
                // Check the item's Cost and make sure the character can afford it.
                decimal decOriginalCost = _objVehicle.TotalCost;
                if (frmPickVehicleMod.FreeCost)
                {
                    objMod.Cost = "0";
                }
                frmPickVehicleMod.Dispose();

                // Do not allow the user to add a new Vehicle Mod if the Vehicle's Capacity has been reached.
                if (_objCharacter.Options.EnforceCapacity)
                {
                    bool blnOverCapacity = false;
                    if (_objCharacter.Options.BookEnabled("R5"))
                    {
                        if (_objVehicle.IsDrone && GlobalOptions.Dronemods)
                        {
                            if (_objVehicle.DroneModSlotsUsed > _objVehicle.DroneModSlots)
                            {
                                blnOverCapacity = true;
                            }
                        }
                        else
                        {
                            int intUsed  = _objVehicle.CalcCategoryUsed(objMod.Category);
                            int intAvail = _objVehicle.CalcCategoryAvail(objMod.Category);
                            if (intUsed > intAvail)
                            {
                                blnOverCapacity = true;
                            }
                        }
                    }
                    else if (_objVehicle.Slots < _objVehicle.SlotsUsed)
                    {
                        blnOverCapacity = true;
                    }

                    if (blnOverCapacity)
                    {
                        MessageBox.Show(LanguageManager.GetString("Message_CapacityReached", GlobalOptions.Language), LanguageManager.GetString("MessageTitle_CapacityReached", GlobalOptions.Language), MessageBoxButtons.OK, MessageBoxIcon.Information);
                        continue;
                    }
                }
                if (_objCharacter.Created)
                {
                    decimal decCost = _objVehicle.TotalCost - decOriginalCost;

                    // Multiply the cost if applicable.
                    char chrAvail = objMod.TotalAvailTuple().Suffix;
                    if (chrAvail == 'R' && _objCharacter.Options.MultiplyRestrictedCost)
                    {
                        decCost *= _objCharacter.Options.RestrictedCostMultiplier;
                    }
                    if (chrAvail == 'F' && _objCharacter.Options.MultiplyForbiddenCost)
                    {
                        decCost *= _objCharacter.Options.ForbiddenCostMultiplier;
                    }

                    if (decCost > _objCharacter.Nuyen)
                    {
                        MessageBox.Show(LanguageManager.GetString("Message_NotEnoughNuyen", GlobalOptions.Language),
                                        LanguageManager.GetString("MessageTitle_NotEnoughNuyen", GlobalOptions.Language),
                                        MessageBoxButtons.OK, MessageBoxIcon.Information);
                        continue;
                    }
                    // Create the Expense Log Entry.
                    ExpenseLogEntry objExpense = new ExpenseLogEntry(_objCharacter);
                    objExpense.Create(decCost * -1,
                                      LanguageManager.GetString("String_ExpensePurchaseVehicleMod", GlobalOptions.Language) +
                                      ' ' + objMod.DisplayNameShort(GlobalOptions.Language), ExpenseType.Nuyen, DateTime.Now);
                    _objCharacter.ExpenseEntries.AddWithSort(objExpense);
                    _objCharacter.Nuyen -= decCost;

                    ExpenseUndo objUndo = new ExpenseUndo();
                    objUndo.CreateNuyen(NuyenExpenseType.AddVehicleWeaponMountMod, objMod.InternalId);
                    objExpense.Undo = objUndo;
                }
                _lstMods.Add(objMod);
                intSlots += objMod.CalculatedSlots;

                // Check for Improved Sensor bonus.
                if (objMod.Bonus?["selecttext"] != null)
                {
                    frmSelectText frmPickText = new frmSelectText
                    {
                        Description = LanguageManager.GetString("String_Improvement_SelectText", GlobalOptions.Language).Replace("{0}", objMod.DisplayNameShort(GlobalOptions.Language))
                    };
                    frmPickText.ShowDialog(this);
                    objMod.Extra = frmPickText.SelectedValue;
                    frmPickText.Dispose();
                }

                TreeNode objNewNode = objMod.CreateTreeNode(null, null, null, null, null, null);

                if (objModsParentNode == null)
                {
                    objModsParentNode = new TreeNode
                    {
                        Tag  = "Node_AdditionalMods",
                        Text = LanguageManager.GetString("Node_AdditionalMods", GlobalOptions.Language)
                    };
                    treMods.Nodes.Add(objModsParentNode);
                    objModsParentNode.Expand();
                }

                objModsParentNode.Nodes.Add(objNewNode);
                treMods.SelectedNode = objNewNode;
            }while (blnAddAgain);
        }