public void genWave(int amount, Crosshair crosshair,  VIP vip, ContentManager Content, Viewport viewport, int incDistance)
        {
            for (int i = 0; i < amount; i++)
               {
                   if (waveNumber == 1)
                   {

                               genericDude = new EvilChopper(new Vector2((float)(vip.Position.X + 400 + ((double)distance * Math.PI)), RandomNumber(200, 700)), Content);
                               genericDude.LoadContent(Content, viewport);
                               WaveEnemies.Add(genericDude);

                   }

                   if (waveNumber >= 2)
                   {

                       for (float time = 0; time <= 8; time += .15f)
                       {
                           if (time >= 7)
                           {
                               genericDude = new EvilChopper(new Vector2((float)(vip.Position.X + 400 + ((double)distance * Math.PI)), RandomNumber(200, 700)), Content);
                               genericDude.LoadContent(Content, viewport);
                               WaveEnemies.Add(genericDude);
                           }
                       }
                   }

                   distance+=incDistance;

                   }

                   //  heli.position.y=Random(0,200);//randomise its y value
        }