internal static void StartNewGame(Engine engine) { engine.ClockTimer.Pause(); engine.PlayGameTimer.Pause(); Game.Start(); engine.KeyPressTimer.Pause(); }
public static void Start() { Console.CursorVisible = false; Console.Title = "TETRIS by Team Chipmunk"; Console.BackgroundColor = Game.Colors.Background; Console.Clear(); Engine engine = new Engine(); engine.Field.Draw(); }