Example #1
0
        public override void Initialize(ContentManager content)
        {
            base.Initialize(content);
            screenCamera = new LevelSelectCam();
            scene = new Jabber.Scene.GameScene(new FarWorld(), Content);
            scene.Initialize(Content);

            BackButton b = new BackButton();
            b.Initialize(Content);
            scene.AddNode(b);

            Button movie = new Button("ui/ui");
            movie.Initialize(Content);
            movie.CreateFramesFromXML("ui/ui_frames");
            movie.CurrentFrame = "movie";
            movie.ResetDimensions();
            movie.RegularScale = ScaleFactor * 0.48f;
            movie.ScaleOnHover = movie.RegularScale * 1.1f;
            movie.UniformScale = ScaleFactor * 0.48f;
            movie.PosX = -0.37f * BaseGame.Get.BackBufferWidth;
            movie.PosY = -0.42f * BaseGame.Get.BackBufferHeight;
            scene.AddNode(movie);

            int numLevels = 0;
            switch (location)
            {
                case "uluru":
                    numLevels = NumLevelsUluru;
                    break;
                case "polar":
                    numLevels = NumLevelsPolar;
                    break;
                case "bavaria":
                    numLevels = NumLevelsBavaria;
                    break;
                case "paris":
                    numLevels = NumLevelsParis;
                    break;
                case "vesuvius":
                    numLevels = NumLevelsVesuvius;
                    break;
            }

            (screenCamera as LevelSelectCam).NumLevels = numLevels;
            /*
            #if WINDOWS_PHONE
            using (IsolatedStorageFile isolatedStorageFile = IsolatedStorageFile.GetUserStoreForApplication())
            {
                while (true)
                {

                    string dir = "Content/Levels/" + location + "/Level" + (numLevels + 1) + ".xml";
                    try
                    {
                        //  "Content/Levels/paris/Level2.xml";

                        XDocument.Load(dir);
                        ++numLevels;
                    }
                    catch (Exception e)
                    {
                        break;
                    }
                }
            }
            #else
            while (true)
            {
                if (File.Exists("Content/Levels/" + location + "/Level" + (numLevels + 1) + ".xml"))
                    ++numLevels;
                else
                    break;
            }
            #endif
            */
            while (numLevels > 0)
            {
                int currentColumn = 0;
                while (true)
                {
                    for (int j = 0; j < 4; j++)
                    {
                        if (numLevels == 0)
                        {
                            break;
                        }
                        for (int i = 0; i < 5; i++)
                        {
                            LevelButton but = new LevelButton(i, j, currentColumn, location);
                            but.Initialize(Content);
                            scene.AddNode(but);
                            levelButtons.Add(but);
                            --numLevels;
                            if (numLevels == 0)
                            {
                                break;
                            }
                        }
                    }
                    if(numLevels == 0)
                    {
                        break;
                    }
                    ++currentColumn;
                }

            }

            blank = new BlankNess();
            blank.fullBlankity = 0.75f;
            blank.Initialize(Content);
            scene.AddNode(blank);
            blank.RaiseFlag(Flags.FADE_IN);

            Components.Add(scene);
        }
Example #2
0
        public override void Initialize(ContentManager content)
        {
            base.Initialize(content);

            MenuObj bg = new MenuObj("ui/mainmenu");
            bg.Initialize(Content);
            bg.CreateFramesFromXML("ui/mainmenu_frames");
            bg.CurrentFrame = "mainmenu";
            bg.ResetDimensions();

            float widthDif = BaseGame.Get.BackBufferWidth / 1000.0f;
            bg.Width *= widthDif;
            bg.Height *= widthDif;
            Components.Add(bg);

            Button b = new Button("ui/ui");
            b.CreateFramesFromXML("ui/ui_frames");
            b.Initialize(Content);
            b.CurrentFrame = "levelbutton";
            b.ResetDimensions();
            b.RegularScale = ScaleFactor * 1.5f;
            b.ScaleOnHover = b.RegularScale * 1.1f;
            b.PosX = -0.24f * BaseGame.Get.BackBufferWidth;
            b.PosY = -0.3f * BaseGame.Get.HalfBackBufferHeight;
            b.SetText("Play", "ui/Play");
            b.Text.Colour = Color.Black;
            b.PlaySFXOnRelease = "Sounds/PlayStateSelect";
            b.TextScaler = 0.75f;
            b.UniformScale = b.RegularScale;
            Components.Add(b);

            b = new Button("ui/ui");
            b.CreateFramesFromXML("ui/ui_frames");
            b.Initialize(Content);
            b.CurrentFrame = "settings";
            b.ResetDimensions();
            b.RegularScale = ScaleFactor * 0.5f;
            b.ScaleOnHover = b.RegularScale * 1.1f;
            b.PosX = -0.45f * BaseGame.Get.BackBufferWidth;
            b.PosY = -0.5f * BaseGame.Get.HalfBackBufferHeight;
            b.UniformScale = b.RegularScale;
            Components.Add(b);

            AudioManager.PlayMusic("troublemaker");

            BlankNess blank = new BlankNess();
            blank.Initialize(Content);
            blank.RaiseFlag(Flags.FADE_OUT);
            blank.fadeInTimer = 1.0f;
            blank.fullBlankity = 1.0f;
            Components.Add(blank);
        }
Example #3
0
        public override void Initialize(ContentManager content)
        {
            base.Initialize(content);

            blank = new BlankNess();
            blank.Initialize(Content);
            blank.RaiseFlag(Flags.FADE_IN);
            blank.fullBlankity = 0.85f;
            blank.fadeSpeed = 4.0f;
            Components.Add(blank);

            VolumeControl v = new VolumeControl(AudioManager.MusicVolume);
            v.Initialize(Content);
            v.Name = "MusicVol";
            v.CurrentVolume = AudioManager.MusicVolume;
            v.PosY = 100.0f * ScaleFactor;
            Components.Add(v);

            TextDrawer text = new TextDrawer("ui/LevelFont");
            text.Initialize(Content);
            text.Text = "Music Volume";
            text.Colour = Color.Gold;

            if (!AudioManager.IsMusicAllowed)
            {
                text.Text = "Music Disabled";
                text.Colour = Color.Red;
                v.Disabled = true;
                v.CurrentVolume = 0;
            }

            text.Position = v.Position;
            text.UniformScale = ScaleFactor;
            Components.Add(text);

            v = new VolumeControl(AudioManager.SoundVolume);
            v.Initialize(Content);
            v.Name = "SoundVol";
            v.CurrentVolume = AudioManager.SoundVolume;
            v.PosY = 0 * ScaleFactor;
            v.PlayTickWhenDone = true;
            Components.Add(v);

            text = new TextDrawer("ui/LevelFont");
            text.Initialize(Content);
            text.Text = "Sound Volume";
            text.Colour = Color.Gold;
            text.Position = v.Position;
            text.UniformScale = ScaleFactor;
            Components.Add(text);

            Button back = new Button("ui/ui");
            back.Initialize(Content);
            back.CreateFramesFromXML("ui/ui_frames");
            back.CurrentFrame = "quit";
            back.ResetDimensions();
            back.UniformScale = ScaleFactor * 0.001f;
            back.RegularScale = ScaleFactor * 0.5f;
            back.ScaleOnHover = ScaleFactor * 0.55f;
            back.Colour = Color.Red;
            back.Effect = BaseSprite.SpriteEffect.FLIPHORIZONTAL;
            back.PosX = 0.40f * BaseGame.Get.BackBufferWidth;
            back.PosY = 0.40f * BaseGame.Get.BackBufferHeight;
            back.PlaySFXOnRelease = "Sounds/PlayStateSelect";
            Components.Add(back);

            arrowToggle = new Button("ui/ui");
            arrowToggle.CreateFramesFromXML("ui/ui_frames");
            arrowToggle.Initialize(Content);
            arrowToggle.CurrentFrame = "levelbutton";
            arrowToggle.ResetDimensions();
            arrowToggle.RegularScale = ScaleFactor * 1.5f;
            arrowToggle.ScaleOnHover = arrowToggle.RegularScale * 1.1f;
            arrowToggle.PosX = 0 * BaseGame.Get.BackBufferWidth;
            arrowToggle.PosY = -0.45f * BaseGame.Get.HalfBackBufferHeight;

            if(ChicksnVixensGame.Get.UseTrajectory)
                arrowToggle.SetText("Trajectory", "ui/Play");
            else
                arrowToggle.SetText("Arrow", "ui/Play");

            arrowToggle.Text.Colour = Color.Black;
            arrowToggle.PlaySFXOnRelease = "Sounds/PlayStateSelect";
            arrowToggle.TextScaler = 0.65f;
            arrowToggle.UniformScale = arrowToggle.RegularScale;
            Components.Add(arrowToggle);
        }
Example #4
0
        public override void ProcessEvent(Event ev)
        {
            if (!IsTopScreen)
            {
                return;
            }
            base.ProcessEvent(ev);

            if ((ev is MenuEvent))
            {
                if ((ev as MenuEvent).sender is Button && fader == null)
                {
                    if (((ev as MenuEvent).sender as Button).Text != null)
                    {
                        fader = new BlankNess();
                        fader.Initialize(Content);
                        fader.fullBlankity = 1.0f;
                        fader.RaiseFlag(Flags.FADE_IN);

                        Components.Add(fader);
                    }
                    else
                    {
                        Options p = new Options();
                        p.Initialize(Content);
                        ScreenManager.Get.AddScreen(p);
                    }
                }
            }
        }