private void Names_MouseLeftButtonDown(object sender, System.Windows.Input.MouseButtonEventArgs e) { Info.LoadGame(Players[1], Players[2]); Board.StepPlayer = Info.LoadStepPlayer(Players[1], Players[2]); var game = new GameShow(); Board.GameIsOpen = true; Cw.Close(); game.Show(); }
private void Button_Click(object sender, RoutedEventArgs e) { if (CheckName(namePlayerOne.Text) && CheckName(namePlayerTwo.Text)) { BoardModel.PlayerOne = new Player(namePlayerOne.Text); BoardModel.PlayerTwo = new Player(namePlayerTwo.Text); Board.GameIsOpen = true; Board.StepPlayer = true; BoardModel.GetStartBoard(); var game = new GameShow(); Close(); game.Show(); } }