Example #1
0
 private void CheckBattleFinished()
 {
     if (stage.IsEnemyDefeated())
     {
         ChangeState(new SoulPurifyState(deadEnemyObjects, pressedKeys));
     }
     else if (stage.IsHeroDefeated())
     {
     }
     else
     {
         UpdateFighterObjectLocations();
     }
 }