Example #1
0
        static void Main(string[] args)
        {
            try
            {
                ChessMatch match = new ChessMatch();

                while (!match.Ended)
                {
                    try
                    {
                        Console.Clear();
                        Screen.PrintMatch(match);

                        Console.WriteLine();

                        Console.Write("Origin: ");
                        Position origin = Screen.ReadChessPosition().ToPosition();

                        match.ValidateOriginPosition(origin);

                        bool[,] possiblePositions = match.BoardOfMatch.UniquePiece(origin).PossibleMoviments();

                        Console.Clear();
                        Screen.PrintBoard(match.BoardOfMatch, possiblePositions);

                        Console.WriteLine();
                        Console.Write("Destiny: ");
                        Position destiny = Screen.ReadChessPosition().ToPosition();
                        match.ValidateDestinyPosition(origin, destiny);

                        match.PerformPlay(origin, destiny);
                    } catch (BoardException e)
                    {
                        Console.WriteLine(e.Message);
                        Console.ReadLine();
                    }
                }
                Console.Clear();
                Screen.PrintMatch(match);
            }
            catch (BoardException e)
            {
                Console.WriteLine(e.Message);
            }

            Console.ReadLine();
        }
Example #2
0
        static void Main(string[] args)
        {
            try
            {
                ChessMatch match = new ChessMatch();

                while (!match.EndedMatch)
                {
                    try
                    {
                        Console.Clear();
                        Console.WriteLine("User Guide: K-King; B-Bishop; H-Knight; R-Rook; Q-Queen; P-Pawn");
                        Screen.PrintMatch(match);

                        Console.WriteLine();
                        Console.Write("Origin: ");
                        Position origin = Screen.ReadChessPosition().ToPosition();
                        match.ValidateOriginPosition(origin);

                        bool[,] possiblePositions = match.Board.Piece(origin).PossibleMovements();

                        Console.Clear();
                        Screen.PrintBoard(match.Board, possiblePositions);

                        Console.WriteLine();
                        Console.Write("Destination: ");
                        Position destination = Screen.ReadChessPosition().ToPosition();
                        match.ValidateDestinationPosition(origin, destination);

                        match.PerformMovement(origin, destination);
                    }
                    catch (BoardException exception)
                    {
                        Console.WriteLine(exception.Message);
                        Console.WriteLine("Press Enter to continue...");
                        Console.ReadLine();
                    }
                }
                Console.Clear();
                Screen.PrintMatch(match);
            }
            catch (BoardException exception)
            {
                Console.WriteLine(exception.Message);
            }
        }