Example #1
0
        private static Checkers_piece[,] Simulate_a_move(Color moving_player_color, Draughts_checkers original_game, Coordinates origin, Coordinates destination)//does nor change original_board
        {
            //Console.WriteLine("Ruch probuje wykonac gracz " + moving_player_color);
            Draughts_checkers simulate_game = new Draughts_checkers(original_game.Number_of_fields_in_row, original_game.Number_of_pieces_per_player);

            var white_key = simulate_game.Generate_player_key(Color.White);

            var black_key = simulate_game.Generate_player_key(Color.Black);

            simulate_game.Set_board(original_game.Check_active_player(), original_game.Get_copy_of_board(original_game.Check_active_player()));
            simulate_game.Last_moved_piece_coords       = original_game.Last_moved_piece_coords;
            simulate_game.Last_moved_piece_coords_color = original_game.Last_moved_piece_coords_color;

            //Console.WriteLine("Aktywny gracz to " + simulate_game.Check_active_player());

            int active_simulation_player_key = 0;

            if (moving_player_color == Color.Black)
            {
                active_simulation_player_key = black_key;
            }
            else
            {
                active_simulation_player_key = white_key;
            }
            simulate_game.Make_move(active_simulation_player_key, origin, destination);
            //Console.WriteLine("Tu sie powiodlo.");
            return(simulate_game.Get_copy_of_board(moving_player_color));
        }
Example #2
0
 public static void Make_move_and_display_boards(ref Draughts_checkers game, int player_secret_key, Coordinates origin, Coordinates destination)
 {
     Console.WriteLine("\n" + origin.ToString() + " -> " + destination.ToString());
     game.Make_move(player_secret_key, origin, destination);
     Display_Board.Display_board_of_game(game, game.Check_player_color(player_secret_key));
     Display_Board.Display_board_of_game(game, game.Check_active_player());
 }