public void Awake()
 {
     if (Instance == null)
     {
         Instance = this;
     }
     else
     {
         Destroy(this);
     }
 }
 public void Awake()
 {
     if (gameObject.GetComponent <Seaglide>() == null)
     {
         Destroy(this);
     }
     else
     {
         Main = this;
     }
 }