Example #1
0
        public JoinRoomOutcome CreateRoom(string roomName, string roomPassword)
        {
            socket.Send(Encoding.UTF8.GetBytes(ChatExchange.Encode(LoginToken, ChatExchangeType.CreateRoom, ChatExchangeTarget.Server, "", roomName, roomPassword)));
            byte[]       receiveBuffer = new byte[1024 * 2];
            int          receiveSize   = socket.Receive(receiveBuffer);
            ChatExchange exchange      = ChatExchange.Decode(receiveBuffer, receiveSize);

            if (exchange.Exchange == "JOINED")
            {
                return(JoinRoomOutcome.Success);
            }
            return(JoinRoomOutcome.Fail);
        }
Example #2
0
        public JoinRoomOutcome JoinRoom(string roomId, string password = "")
        {
            socket.Send(Encoding.UTF8.GetBytes(ChatExchange.Encode(LoginToken, ChatExchangeType.JoinRoom, ChatExchangeTarget.Server, "", roomId, password)));
            byte[]       receiveBuffer = new byte[1024 * 2];
            int          receiveSize   = socket.Receive(receiveBuffer);
            ChatExchange exchange      = ChatExchange.Decode(receiveBuffer, receiveSize);

            if (exchange.Exchange == "JOINED")
            {
                return(JoinRoomOutcome.Success);
            }
            if (exchange.Exchange == "INVALIDPASSWORD")
            {
                return(JoinRoomOutcome.InvalidPassword);
            }
            return(JoinRoomOutcome.Fail);
        }
Example #3
0
        public void StartListen(Action <ChatExchange> receiveCommand, Action <ChatExchange> commandCommand, Action <Exception> ExceptionAction = null)
        {
            try
            {
                bool doReceive = true;
                while (doReceive)
                {
                    byte[] receiveBuffer = new byte[1024 * 2];
                    int    receiveSize   = socket.Receive(receiveBuffer);
                    if (expectingCommandResponse)
                    {
                        CommandResponseHandler(CommandExchangeResponse.Decode(receiveBuffer, receiveSize)); expectingCommandResponse = false;
                    }
                    else
                    {
                        ChatExchange chatExchange = ChatExchange.Decode(receiveBuffer, receiveSize);
                        switch (chatExchange.ExchangeType)
                        {
                        case ChatExchangeType.Message:
                            receiveCommand?.Invoke(chatExchange);
                            break;

                        case ChatExchangeType.Command:
                            if (chatExchange.Exchange == "LEFT")
                            {
                                doReceive = false;
                            }
                            commandCommand?.Invoke(chatExchange);
                            continue;

                        default:
                            break;
                        }
                    }
                }
            }
            catch (SocketException e)
            {
                ExceptionAction?.Invoke(e);
            }
        }
Example #4
0
        private void ClientHandler(int id)
        {
            while (true)
            {
                ClientConnection currentClient = clientConnections[id] = new ClientConnection(id, socket.Accept());
                try
                {
                    Console.WriteLine("{0} <{1}> - Received connection from {2}", ChatTime.GetTimeFormat(), currentClient.ID, currentClient.GetConnectionString());
                    byte[]        receiveBuffer = new byte[1024 * 2];
                    int           receiveSize   = currentClient.Connection.Receive(receiveBuffer);
                    LoginExchange loginExchange = LoginExchange.Decode(receiveBuffer, receiveSize);
                    Console.WriteLine("{0} <{1}> - Login request from '{2}'.", ChatTime.GetTimeFormat(), currentClient.ID, loginExchange.Username);
                    LoginExchangeResponse loginExchangeResponse = userHandler.HandleLoginExchange(loginExchange, currentClient);

                    string loginResponseData = loginExchangeResponse.Encode();
                    byte[] loginResponse     = Encoding.UTF8.GetBytes(loginResponseData);
                    currentClient.Connection.Send(loginResponse);

                    if (loginExchangeResponse.ExchangeType == LoginExchangeResponseCode.Successful)
                    {
                        User user = userHandler.GetUser(id);
                        Console.WriteLine("{0} <{1}> - User '{2}' logged in with token '{3}'.", ChatTime.GetTimeFormat(), currentClient.ID, user.Name, user.Token);
                        while (user != null)
                        {
                            receiveBuffer = new byte[1024 * 2];
                            receiveSize   = currentClient.Connection.Receive(receiveBuffer);
                            if (receiveSize > 0)
                            {
                                ChatExchange chatExchange = ChatExchange.Decode(Encoding.UTF8.GetString(receiveBuffer, 0, receiveSize));
                                if (user.Verify(chatExchange))
                                {
                                    switch (chatExchange.ExchangeType)
                                    {
                                    case ChatExchangeType.Message:
                                        Console.WriteLine("{0} <{1}> - [{2}] {3}: {4}", ChatTime.GetTimeFormat(), currentClient.ID, user.CurrentChatRoom.Name, user.Name, chatExchange.Exchange);
                                        MessageHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.Command:
                                        Console.WriteLine("{0} <{1}> - Command: {2}", ChatTime.GetTimeFormat(), currentClient.ID, chatExchange.Exchange);
                                        CommandHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.ChatRoomList:
                                        Console.WriteLine("{0} <{1}> - Requested Chat Room List", ChatTime.GetTimeFormat(), currentClient.ID);
                                        ChatRoomListHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.JoinRoom:
                                        Console.WriteLine("{0} <{1}> - Join Room: ID '{2}'", ChatTime.GetTimeFormat(), currentClient.ID, chatExchange.ExchangeTargetName);
                                        JoinRoomHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.LeaveRoom:
                                        Console.WriteLine("{0} <{1}> - Leave Room", ChatTime.GetTimeFormat(), currentClient.ID);
                                        LeaveRoomHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.CreateRoom:
                                        Console.WriteLine("{0} <{1}> - Create Room: '{2}'", ChatTime.GetTimeFormat(), currentClient.ID, chatExchange.ExchangeTargetName);
                                        CreateChatRoomHandler(chatExchange, user);
                                        break;

                                    case ChatExchangeType.Error:
                                        Console.WriteLine("{0} <{1}> - ChatExchange Error Occurred", ChatTime.GetTimeFormat(), currentClient.ID, chatExchange.ExchangeTargetName);
                                        break;
                                    }
                                }
                            }
                            else
                            {
                                break;
                            }
                        }
                    }
                    Console.WriteLine("{0} <{1}> - Ending connection.", ChatTime.GetTimeFormat(), currentClient.ID);
                }
                catch (SocketException)
                {
                    Console.WriteLine("{0} <{1}> - Lost connection.", ChatTime.GetTimeFormat(), currentClient.ID);
                }
                finally
                {
                    userHandler.Logout(id);
                    currentClient = null;
                }
            }
        }