public void OpenSafe(Safe safe, Owner owner) { safe.PickLock(this); Jewels safeContents = safe.Open(writtenDownCombination); ReturnContents(safeContents, owner); }
public override void ReturnContents(Jewels safeContents, Owner owner) { stolenJewels = safeContents; Console.WriteLine("Kradne zawartość sejfu ! " + stolenJewels.Sparkle()); }
public void ReceiveContents(Jewels safeContents) { returnedContents = safeContents; Console.WriteLine("Dziękuję za zwrócenie klejnotów! " + safeContents.Sparkle()); }
public virtual void ReturnContents(Jewels safeContents, Owner owner) { owner.ReceiveContents(safeContents); }