/// <summary>
        /// you don't really have to touch me :P
        /// </summary>
        protected static void InitOrbwalker()
        {
            Orbwalker = new Orbwalking.Orbwalker(OrbwalkerMenu);

            //Common orbwalker messes with our orbwalker
            //so we're gonna turn it off :^ )
            LeagueSharp.Common.Orbwalking.Attack = false;
            LeagueSharp.Common.Orbwalking.Move = false;
        }
        /// <summary>
        /// you don't really have to touch me :P
        /// </summary>
        protected static void InitOrbwalker()
        {
            Orbwalker = new Orbwalking.Orbwalker(OrbwalkerMenu);

            //Common orbwalker messes with our orbwalker
            //so we're gonna turn it off :^ )
            LeagueSharp.Common.Orbwalking.Attack = false;
            LeagueSharp.Common.Orbwalking.Move   = false;
        }