Example #1
0
        static unsafe float CalcHalfToSingle(FP16 floatHalfPrecision)
        {
            uint  result = mantissaTable[offsetTable[floatHalfPrecision.Value >> 10] + (floatHalfPrecision.Value & 0x3ff)] + exponentTable[floatHalfPrecision.Value >> 10];
            float v1     = *((float *)&result);

            return(v1);
        }
Example #2
0
        internal static unsafe FP16 SingleToHalf(float single)
        {
            uint value = *((uint *)&single);

            ushort result = (ushort)(baseTable[(value >> 23) & 0x1ff] + ((value & 0x007fffff) >> shiftTable[value >> 23]));

            return(FP16.ToHalf(result));
        }
Example #3
0
 static void InitializeLookup()
 {
     LOOKUP = new float[ushort.MaxValue + 1];
     for (int i = 0; i <= ushort.MaxValue; i++)
     {
         FP16 fp16 = new FP16((ushort)i, true);
         LOOKUP[i] = CalcHalfToSingle(fp16);
     }
 }
Example #4
0
        internal static unsafe float HalfToSingle(FP16 floatHalfPrecision)
        {
#if NOT
            // slower
            CheckLOOKUPInitialized();
            return(LOOKUP[floatHalfPrecision.Value]);
#endif

            uint result = mantissaTable[offsetTable[floatHalfPrecision.Value >> 10] + (floatHalfPrecision.Value & 0x3ff)] + exponentTable[floatHalfPrecision.Value >> 10];
            return(*((float *)&result));
        }
Example #5
0
 internal static bool IsNegativeInfinity(FP16 floatHalfPrecision) => floatHalfPrecision.Value == 0xfc00;
Example #6
0
 internal static bool IsInfinity(FP16 floatHalfPrecision) => (floatHalfPrecision.Value & 0x7fff) == 0x7c00;
Example #7
0
 internal static bool IsNaN(FP16 floatHalfPrecision) => (floatHalfPrecision.Value & 0x7fff) > 0x7c00;
Example #8
0
 internal static FP16 Abs(FP16 floatHalfPrecision) => FP16.ToHalf((ushort)(floatHalfPrecision.Value & 0x7fff));
Example #9
0
 internal static FP16 Negate(FP16 floatHalfPrecision) => FP16.ToHalf((ushort)(floatHalfPrecision.Value ^ 0x8000));
Example #10
0
 internal static unsafe float HalfToSingleLookup(FP16 floatHalfPrecision)
 {
     return(LOOKUP[floatHalfPrecision.Value]);
 }