/// <summary> /// </summary> /// <param name="client"> /// </param> /// <param name="dataBytes"> /// </param> private void ISComV2ServerDataReceived(ISComV2ClientHandler client, byte[] dataBytes) { if (this.DataReceived != null) { MessagePackSerializer <DynamicMessage> serializer = MessagePackSerializer.Create <DynamicMessage>(); DynamicMessage result = serializer.UnpackSingleObject(dataBytes); this.DataReceived(client, result); } }
/// <summary> /// </summary> /// <returns> /// </returns> protected override IClient CreateClient(IPAddress address) { IClient temp; lock (this.clients) { this.lastClientNumber++; temp = new ISComV2ClientHandler(this, this.bus, this.lastClientNumber); this.clients.Add(temp); ((ISComV2ClientHandler)temp).DataReceived += this.ISComV2ServerDataReceived; } return(temp); }
/// <summary> /// </summary> /// <returns> /// </returns> protected override IClient CreateClient(IPAddress address) { IClient temp; lock (this.clients) { this.lastClientNumber++; temp = new ISComV2ClientHandler(this, this.bus, this.lastClientNumber); this.clients.Add(temp); ((ISComV2ClientHandler)temp).DataReceived += this.ISComV2ServerDataReceived; } return temp; }
/// <summary> /// </summary> /// <param name="client"> /// </param> /// <param name="dataBytes"> /// </param> private void ISComV2ServerDataReceived(ISComV2ClientHandler client, byte[] dataBytes) { if (this.DataReceived != null) { MessagePackSerializer<DynamicMessage> serializer = MessagePackSerializer.Create<DynamicMessage>(); DynamicMessage result = serializer.UnpackSingleObject(dataBytes); this.DataReceived(client, result); } }