public abstract bool Able(Capabilities state);
 public override bool Able(Capabilities state)
 {
     return(state.HasKey);
 }
 public override bool Able(Capabilities state)
 {
     return(state.Dashes >= this.Dashes);
 }
 public override bool Able(Capabilities state)
 {
     return(state.PlayerSkill >= this.Difficulty);
 }
 public override bool Able(Capabilities state)
 {
     return(true);
 }