private void LowFrictionTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.LowFrictionEnabled = false; lowFrictionTimer.Stop(); }
private void SeekerSpawnTimer_Elapsed(object sender, ElapsedEventArgs e) { spawnHelper.SpawnSeeker(false, null); seekerSpawnTimer.Stop(); }
private void InvertTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.InvertEnabled = false; invertTimer.Stop(); }
private void DisableGrabTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.DisableGrabEnabled = false; disableGrabTimer.Stop(); }
private void MirrorTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.MirrorEnabled = false; mirrorTimer.Stop(); }
private void BlurTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.BlurLevel = 1; Settings.BlurEnabled = false; blurTimer.Stop(); }
private void GodModeTimer_Elapsed(object sender, ElapsedEventArgs e) { Settings.GodModeEnabled = false; godModeTimer.Stop(); }