/// <summary> /// 角色选择-确认 /// </summary> public void OnCharSelectorConfirm() { if (m_CurrentGame == null) { m_CurrentGame = new SurvivalGame(m_battleLevel); m_CurrentGame.Initialize(); // 确认好角色后, 关掉当前 UI if (m_Form != null) { m_Form.Close(); } GameEntry.UI.OpenUIForm(UIFormId.BattleForm, this); } }
private void CloseForm(bool isShutdown = false) { if (m_Form != null) { m_Form.Close(isShutdown); m_Form = null; } }