DirectRender() public method

Sends raw contents to be rendered directly by the view engine. It's up to the view engine just to apply the layout and nothing else.
public DirectRender ( string contents ) : void
contents string Contents to be rendered.
return void
		protected void RenderFromTemplate(String templateName, Controller controller)
		{
			StringWriter writer = new StringWriter();

			IDictionary context = new Hashtable();

			context.Add("flash", controller.Context.Flash);

			foreach(DictionaryEntry entry in controller.PropertyBag)
			{
				context.Add(entry.Key, entry.Value);
			}
			
#if USE_LOCAL_TEMPLATES
			templateEngine.Process( context, templateName, writer );
#else
			templateEngine.Process( context, "Castle.MonoRail.ActiveRecordScaffold/Templates/" + templateName, writer );
#endif

			if (useDefaultLayout)
			{
				StringWriter layoutwriter = new StringWriter();
				
				context.Add("childContent", writer.GetStringBuilder().ToString());
				
#if USE_LOCAL_TEMPLATES
				templateEngine.Process(context, "layout.vm", layoutwriter);
#else
				templateEngine.Process(context, "Castle.MonoRail.ActiveRecordScaffold/Templates/layout.vm", layoutwriter);
#endif
				
				writer = layoutwriter;

				controller.CancelView();
				controller.Response.Write(writer.GetStringBuilder().ToString());
			}
			else
			{
				controller.DirectRender(writer.GetStringBuilder().ToString());
			}
		}