Example #1
0
        //---------------------------------------------------------------------
        public void play(AudioSource audio_src)
        {
            bool is_silence = false;

            if (PlayerPrefs.HasKey(SoundMgr.SoundIsSilenceKey))
            {
                bool.TryParse(PlayerPrefs.GetString(SoundMgr.SoundIsSilenceKey), out is_silence);
            }

            // 同名最多10个
            int count = 0;

            foreach (var i in mListAudioPlaying)
            {
                if (audio_src.name == i.name)
                {
                    count++;
                    if (count >= 10)
                    {
                        break;
                    }
                }
            }

            float music_value = 0f;

            if (!PlayerPrefs.HasKey(SoundMgr.SoundKey))
            {
                music_value = SoundMgr.DefaultSoundVolume;
            }
            else
            {
                music_value = PlayerPrefs.GetFloat(SoundMgr.SoundKey);
            }

            if (count < 10)
            {
                if (is_silence)
                {
                    music_value = 0;
                }

                audio_src.volume = music_value;
                audio_src.loop   = false;
                audio_src.Play();
                mListAudioPlaying.Add(audio_src);
            }
            else
            {
                audio_src.Stop();
                mSoundMgr.freeAudioSource(audio_src);
            }
        }
Example #2
0
        //---------------------------------------------------------------------
        public void play(AudioSource audio_src)
        {
            bool is_silence = false;

            if (PlayerPrefs.HasKey(SoundMgr.SoundIsSilenceKey))
            {
                bool.TryParse(PlayerPrefs.GetString(SoundMgr.SoundIsSilenceKey), out is_silence);
            }

            if (mMapAudioPlaying.ContainsKey(audio_src.name))
            {
                // 同名替换
                mMapAudioPlaying[audio_src.name].Stop();
                mMapAudioPlaying[audio_src.name].Play();

                audio_src.Stop();
                mSoundMgr.freeAudioSource(audio_src);
            }
            else
            {
                // 不同名重叠
                float music_value = 0f;
                if (!PlayerPrefs.HasKey(SoundMgr.SoundKey))
                {
                    music_value = SoundMgr.DefaultSoundVolume;
                }
                else
                {
                    music_value = PlayerPrefs.GetFloat(SoundMgr.SoundKey);
                }

                if (is_silence)
                {
                    music_value = 0;
                }

                audio_src.volume = music_value;
                audio_src.loop   = false;
                audio_src.Play();
                mMapAudioPlaying[audio_src.name] = audio_src;
            }
        }
Example #3
0
        //---------------------------------------------------------------------
        public void destroy()
        {
            foreach (var i in mListAudioPlaying)
            {
                if (i == null)
                {
                    continue;
                }

                i.Stop();
                mSoundMgr.freeAudioSource(i);
            }
            mListAudioPlaying.Clear();
        }
Example #4
0
        //---------------------------------------------------------------------
        public void play(AudioSource audio_src)
        {
            bool is_silence = false;

            if (PlayerPrefs.HasKey(SoundMgr.SoundIsSilenceKey))
            {
                bool.TryParse(PlayerPrefs.GetString(SoundMgr.SoundIsSilenceKey), out is_silence);
            }

            if (mAudioPlaying == null)
            {
                float music_value = 0f;
                if (!PlayerPrefs.HasKey(SoundMgr.SoundKey))
                {
                    music_value = SoundMgr.DefaultSoundVolume;
                }
                else
                {
                    music_value = PlayerPrefs.GetFloat(SoundMgr.SoundKey);
                }

                if (is_silence)
                {
                    music_value = 0;
                }

                audio_src.volume = music_value;
                audio_src.loop   = false;
                audio_src.Play();
                mAudioPlaying = audio_src;
            }
            else
            {
                mSoundMgr.freeAudioSource(audio_src);
            }
        }
Example #5
0
 //---------------------------------------------------------------------
 public void FreeAudioSource(AudioSource audio_src)
 {
     SoundMgr.freeAudioSource(audio_src);
 }