public void GivePlayer(Game play) { if (play.cld[play.peek].val != 1) { kol_player += play.cld[play.peek].val; } else { kol_player += 11; } Console.WriteLine("Your Points: " + play.cld[play.peek].name + " " + play.cld[play.peek].suit + " (summa: " + kol_player + ")"); play.bot.Num = play.cld[play.peek].val; play.peek++; while (BotControl.TakeCards(play.bot.Num, kol_player)) { //Console.Write(" " + cld[peek].name + " " + cld[peek].suit); if (((play.cld[play.peek].val == 1) && (play.diller.kol_diller + 11 > 21)) || (play.cld[play.peek].val != 1)) { kol_player += play.cld[play.peek].val; play.bot.Num = play.cld[play.peek].val; play.peek++; Console.WriteLine("Your Points: " + play.cld[play.peek - 1].name + " " + play.cld[play.peek - 1].suit + " (summa: " + kol_player + ")"); } else { kol_player += 11; play.bot.Num = play.cld[play.peek].val; play.peek++; Console.WriteLine("Your Points: " + play.cld[play.peek - 1].name + " " + play.cld[play.peek - 1].suit + " (summa: " + kol_player + ")"); } } }
void give_player() { if (cld[peek].val != 1) { player.kol_player += cld[peek].val; } else { player.kol_player += 11; } Console.WriteLine("Your Points: " + cld[peek].name + " " + cld[peek].suit + " (summa: " + player.kol_player + ")"); bot.num = cld[peek].val; peek++; while (BotControl.take_cards(bot.num, player.kol_player)) { //Console.Write(" " + cld[peek].name + " " + cld[peek].suit); if (((cld[peek].val == 1) && (diller.kol_diller + 11 > 21)) || (cld[peek].val != 1)) { player.kol_player += cld[peek].val; bot.num = cld[peek].val; peek++; Console.WriteLine("Your Points: " + cld[peek - 1].name + " " + cld[peek - 1].suit + " (summa: " + player.kol_player + ")"); } else { player.kol_player += 11; bot.num = cld[peek].val; peek++; Console.WriteLine("Your Points: " + cld[peek - 1].name + " " + cld[peek - 1].suit + " (summa: " + player.kol_player + ")"); } } }