public static Card GetRandGraweyardCreature(PlayerType playerType) { return(CardManager.GetRandCreature(playerType, InGamePosition.Graveyard)); }
public static List <Card> GetTableCreatures(PlayerType playerType) { return(CardManager.GetCreatures(playerType, InGamePosition.Table)); }
public static Card GetRandTableCreature(PlayerType playerType) { return(CardManager.GetRandCreature(playerType, InGamePosition.Table)); }