public override bool CustomBiomesMatch(Player other) { CalValEXPlayer modOther = other.GetModPlayer <CalValEXPlayer>(); return(ZoneAstral == modOther.ZoneAstral); return(HellLab == modOther.HellLab); }
public override void CopyCustomBiomesTo(Player other) { CalValEXPlayer modOther = other.GetModPlayer <CalValEXPlayer>(); modOther.ZoneAstral = ZoneAstral; modOther.HellLab = HellLab; modOther.ZoneLab = ZoneLab; }
public override void SendClientChanges(ModPlayer clientPlayer) { CalValEXPlayer clone = clientPlayer as CalValEXPlayer; if (clone.SCalHits != SCalHits) { var packet = mod.GetPacket(); packet.Write((byte)CalValEX.MessageType.SyncSCalHits); packet.Write((byte)player.whoAmI); packet.Write(SCalHits); packet.Send(); } }
public override void clientClone(ModPlayer clientClone) { CalValEXPlayer clone = clientClone as CalValEXPlayer; clone.SCalHits = SCalHits; }