Example #1
0
        private void blocksScreen_Paint(object sender, PaintEventArgs e)
        {
            var visibleRect = UtilsGui.getVisibleRectangle(pnBlocks, blocksScreen);
            var sb0         = smallBlocksImages[0];
            int sbw         = sb0[0].Width;
            int sbh         = sb0[0].Height;

            MapEditor.RenderAllBlocks(e.Graphics, blocksScreen, smallBlocksImages[0], sbw, sbh, visibleRect, 1.0f, curActiveBlock, false);
        }
Example #2
0
        private void blocksScreen_Paint(object sender, PaintEventArgs e)
        {
            var visibleRect = UtilsGui.getVisibleRectangle(pnBlocks, blocksScreen);
            var g           = e.Graphics;

            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
            g.PixelOffsetMode   = System.Drawing.Drawing2D.PixelOffsetMode.Half;

            MapEditor.RenderAllBlocks(g, blocksScreen, bigBlocks, blockWidth, blockHeight, visibleRect, 1.0f, curActiveTile, showAxis);
        }
Example #3
0
        private void blocksScreen_Paint(object sender, PaintEventArgs e)
        {
            if (!fileLoaded)
            {
                return;
            }
            var g = e.Graphics;

            g.InterpolationMode = System.Drawing.Drawing2D.InterpolationMode.NearestNeighbor;
            g.PixelOffsetMode   = System.Drawing.Drawing2D.PixelOffsetMode.Half;
            var visibleRect = UtilsGui.getVisibleRectangle(pnBlocks, blocksScreen);

            MapEditor.RenderAllBlocks(e.Graphics, blocksScreen, bigBlocks, layers[0].blockWidth, layers[0].blockHeight, visibleRect, curScale, curActiveBlock, showAxis);
        }
Example #4
0
        private void blocksScreen_Paint(object sender, PaintEventArgs e)
        {
            var visibleRect = UtilsGui.getVisibleRectangle(pnBlocks, blocksScreen);

            MapEditor.RenderAllBlocks(e.Graphics, blocksScreen, bigBlocks, blockWidth, blockHeight, visibleRect, 1.0f, curActiveTile, false);
        }
Example #5
0
        private void blocksScreen_Paint(object sender, PaintEventArgs e)
        {
            var visibleRect = UtilsGui.getVisibleRectangle(pnBlocks, blocksScreen);

            MapEditor.RenderAllBlocks(e.Graphics, blocksScreen, bigBlocks, blockWidth, blockHeight, visibleRect, curScale, curActiveBlock, formMain.ShowAxis);
        }