public override void ResetAchievement(TDBaseAchieveData data) { Client.Instance?.Achievements.Reset(data.TDID); }
public override void TriggerAchievement(TDBaseAchieveData data) { Client.Instance?.Achievements.Trigger(data.TDID, true); }
/// <summary> /// 激活成就 /// </summary> public virtual void TriggerAchievement(TDBaseAchieveData data) { }
/// <summary> /// 重置成就 /// </summary> public virtual void ResetAchievement(TDBaseAchieveData data) { }
public override void ResetAchievement(TDBaseAchieveData data) { //Client?.Achievements.Reset(data.TDID); }