// Get deck for player1 -- player2 only if Single player public void ProcessGetDeck(NetworkResponse response) { ResponseGetDeck args = response as ResponseGetDeck; int numFields = args.numFields; int numCards = args.numCards; DeckData deck = args.deck; //CardData card = deck.popCard(); GameManager.player1.setDeck(deck); GameManager.player1.dealCard(3); // Don't allow player1 to move cards until they hasDeck GameManager.player1.hasDeck = true; GameManager.player2.dealDummyCard(3); // Only deal cards for opponent if if (Constants.SINGLE_PLAYER) { Debug.Log("Deal player2 Cards"); GameManager.player2.setDeck(deck); GameManager.player2.dealCard(3); } Debug.Log("Protocols Deck Response: deck count: " + deck.getSize() + " numCards: " + numCards + " num fields: " + numFields); //Debug.Log ("Card data: cardID: " + card.cardID + " diet Type: " + // card.dietType + " SpeciesName: " + card.speciesName); }
public void ProcessGetDeck(NetworkResponse response) { ResponseGetDeck args = response as ResponseGetDeck; int numFields = args.numFields; int numCards = args.numCards; DeckData deck = args.deck; CardData card = deck.popCard(); Debug.Log("Deck Response: deck count: " + deck.getSize() + " numCards: " + numCards + " num fields: " + numFields); Debug.Log("Card data: cardID: " + card.cardID + " diet Type: " + card.dietType + " SpeciesName: " + card.speciesName); }
public static NetworkResponse Parse(MemoryStream dataStream) { ResponseGetDeck response = new ResponseGetDeck(); response.numCards = DataReader.ReadInt(dataStream); response.numFields = DataReader.ReadInt(dataStream); for (int i = 0; i < response.numCards; i++) { int cardID = DataReader.ReadInt(dataStream); int health = DataReader.ReadInt(dataStream); int attack = DataReader.ReadInt(dataStream); int level = DataReader.ReadInt(dataStream); int dietType = DataReader.ReadInt(dataStream); string speciesName = DataReader.ReadString(dataStream); string description = DataReader.ReadString(dataStream); response.deck.pushCard(new CardData(cardID, health, attack, level, dietType, speciesName, description)); } response.deck.setBuilt(true); return(response); }
public static NetworkResponse Parse(MemoryStream dataStream) { ResponseGetDeck response = new ResponseGetDeck(); response.numCards = DataReader.ReadInt(dataStream); response.numFields = DataReader.ReadInt (dataStream); for (int i = 0; i < response.numCards; i++){ int cardID = DataReader.ReadInt (dataStream); int health = DataReader.ReadInt (dataStream); int attack = DataReader.ReadInt (dataStream); int level = DataReader.ReadInt (dataStream); int dietType = DataReader.ReadInt(dataStream); string speciesName = DataReader.ReadString(dataStream); string description = DataReader.ReadString (dataStream); response.deck.pushCard(new CardData(cardID, health, attack, level, dietType, speciesName, description)); } response.deck.setBuilt(true); return response; }