Example #1
0
 // Send if "leave/quit match" button clicked
 public void sendQuitMatch(int playerID)
 {
     NetworkManager.Send(QuitMatchProtocol.Prepare(playerID),
                         ProcessQuitMatch);
 }
Example #2
0
 public void TestQuitMatch()
 {
     NetworkManager.Send(QuitMatchProtocol.Prepare(matchID),
                         ProcessQuitMatch);
 }