Example #1
0
        private void DrawImage(SpriteBatch Batch, GameImage Image, Rectangle dest, Color clr)
        {
            if (Image.Texture == null)
            {
                Texture2D Texture = new Texture2D(Device, 32, 32, false, SurfaceFormat.Color);
                Texture.SetData <Byte>(Image.LoadRGBA());
                Image.Texture = Texture;
            }

            Batch.Draw(Image.Texture, dest, clr);
        }
        private void DrawImage(SpriteBatch Batch, GameImage Image, Rectangle dest, Color clr)
        {
            if (Image.Texture == null)
            {
                Texture2D Texture = new Texture2D(Device, 32, 32, false, SurfaceFormat.Color);
                Texture.SetData<Byte>(Image.LoadRGBA());
                Image.Texture = Texture;
            }

            Batch.Draw(Image.Texture, dest, clr);
        }