Example #1
0
        //Returns a new SongProfile based on values of given form controls
        private SongProfile GetSongFromParams(TextBox pathTextBox, TrackBar volumeTrackbar, TextBox startTextBox)
        {
            SongProfile newSong = new SongProfile(pathTextBox.Text, volumeTrackbar.Value);

            newSong.Start = startTextBox.Enabled ? int.Parse(startTextBox.Text) : 0;
            return(newSong);
        }
Example #2
0
        //Play song with a determined amount of time in seconds
        public void PlaySong(SongProfile song, bool loop, int duration)
        {
            PlaySong(song, loop);

            timerCount = 0;
            timerGoal  = duration;
            isPlaying  = true;
        }
Example #3
0
 //Sets parameters of controls from song
 private void SetParamsFromSong(SongProfile songProfile,
                                TextBox pathTextBox,
                                TrackBar volumeTrackbar,
                                TextBox startTextBox)
 {
     pathTextBox.Text     = songProfile.Path;
     volumeTrackbar.Value = songProfile.Volume;
     startTextBox.Text    = songProfile.Start.ToString();
 }
Example #4
0
        public MusicKit(string name)
        {
            Name = name;

            freezeSong      = new SongProfile();
            startSong       = new SongProfile();
            bombSong        = new SongProfile();
            winSong         = new SongProfile();
            loseSong        = new SongProfile();
            MVPSong         = new SongProfile();
            bombTenSecSong  = new SongProfile();
            roundTenSecSong = new SongProfile();
            mainMenuSong    = new SongProfile();
        }
Example #5
0
        //Play song for length or loop indefinitely
        public void PlaySong(SongProfile song, bool loop)
        {
            if (song.Path == "")
            {
                return;
            }

            float volume = ((float)Properties.MasterVolume / 100) * (float)song.Volume * active;

            currentSong = song;

            player.settings.volume          = (int)volume;
            player.URL                      = song.Path;
            player.controls.currentPosition = song.Start;
            player.controls.play();
            player.settings.setMode("loop", loop);
        }